@RedSheep: Well, I don't think there is that much detail going on it, but I can see your point, it being too small to really notice at a distance. Let's see if the texture can help with that.
About the weight problem, it was something I didn't really noticed until you pointed it out, and now I can't unsee it, but as you said is a bit late now. Oh well, I'll keep thing like this in mind in the future.
@Chemical Alia: Thanks! About the handle part, I didn't want to deviate too much from the standard minigun. The original concept
had another design for it but I couldn't get it to look like I wanted (AKA to not look like it would snap in half when carrying it) so I opted for this instead.
I also tried with some sights to place on top of the barrel guard and make it more interesting to look at, but they either stood too much or broke the design, so I went for something more subtle (a rail guard you can't really see in that pic)
About the texture, well, I'm no texturer so I don't really have much skill (or any whatsoever), but I'll try my best on this, I have a couple of ideas and we'll see how it turns out. Right now work eats most of my time so I'm going really slow, but I have some base colors for it:
I know black is somewhat boring, but I kinda liked the contrast it makes in the minigun with the white of the ammo drum, and tried to replicate it here. Also, I may ditch the pouch thing on the side, or make a version without it or something, I can't really see it fit after all.
Any crits would be very much appreciated.