Author : jdvi


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atulkatdare's Avatar
Old (#1)
hello frndz,

my name is atul katdare, im new on this site, checked a lot of gr8 stuff here..quite helpful n inspiring..
got to learn a lot frm others workz, w.i.p's, expert's suggestions n advices,

here im posting sum ov my recent low-poly works, also planning 2 post my upcuming projects 2 hv ur comment n critix..dat will surely help me 2 improve my work..in fact this will b da best tutorial or a best course i had never had in my school..thnx

regards~atul k.
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atulkatdare's Avatar
Old (#2)
this is my very 1st low poly work, actually got inspired frm a nice tutorial on 'Creating a Next-Gen Environment Setting' by Daniel Vijoi on skymedias. here is da link:
Skymedias - Blog Content
this tutorial is too helpful for beginers, just tried to follow it with bit ov changes...













project: old farm house
[view port screenshots]
software used: 3ds max 2010
textures: 1024, photoshop cs3
completion time: 4 to 6 days approx..

*still bit unfinished, few objects r nt yet textured...

plz make comments n critix, by dat way i can improve my work further...
thnx in advance,
atul k.
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atulkatdare's Avatar
Old (#3)
this was the next project i worked on to play wid DirectX shader, did nt spend much time on modeling da building but tried to make it look real wid textures n maps...





project: old shopping centre
[view port screenshots]
software used: 3ds max 2010
textures: 1024, photoshop cs3
completion time: 4 to 5 days approx..

*still bit unfinished, few objects r nt yet textured...left it in progress n started wid new project 'city mall' bt i'LL surely finish it soon...

plz make comments n critix, by dat way i can improve my work further...
thnx in advance,
atul k.

links attached:
http://i48.tinypic.com/2uz5nbo.jpg
http://i49.tinypic.com/287ktad.jpg
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atulkatdare's Avatar
Old (#4)
worked on a low-poly car for a low-poly challenge on 3dm3..
here are sum screenshots of 1960 Ferrari 250 GT SWB Berlinetta:


http://i49.tinypic.com/2a9azkg.jpg


http://i49.tinypic.com/35ls2uv.jpg


http://i46.tinypic.com/r888jr.jpg


http://i49.tinypic.com/2ec1xe8.jpg

software used: 3ds max 2010
time consumed: 15 hrs. approx
poly limit: 2500 polys
current count: 1810

plz comment on wire...dat will help,
regards~atul k.
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atulkatdare's Avatar
Old (#5)
here are sum textured versions i hv posted 4 da competition earlier,


http://i50.tinypic.com/2i8bsx2.jpg


http://i46.tinypic.com/oa2pgl.jpg


http://i46.tinypic.com/2m5ne5d.jpg

still working hard on shader as had lot ov difficulties using DirectX shader,
[can any1 plz post sum tuts or tips on dealing wid DirctX shader...thnx]
comments n critix r alwayz welcum...
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