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e-freak's Avatar
Old (#251)
what's bothering me about bruce willis (currently watching pulp fiction again) - the shoulders are much too wide and blocky. the face is however nearly perfect.
Cinematic Artist - CVG - Crytek
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spacemonkey's Avatar
Old (#252)
Quote:
Originally Posted by EarthQuake View Post
Hey i thought you were a programmer these days, good to see you doing art.
mop is still in the game, we just needed his technical skills for some time ;)

Awesome render!
Bad Polygon Dot Com
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Ruz's Avatar
Old (#253)
d2king10 - yeah I don't think its as bad as you make out, but I will rein his bagginess in a bit
Notorious P.I.G - I thought my bruce willis had a body of sorts
e-freak - grr I have already taken in his shoulders. will check my refs again
http://www.mikerusby.com/
I thought Gore Vidal was a hairdresser then I looked him up and found he wasn't..
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HandSandwich's Avatar
Old (#254)
Working on a new sword. Might add a tachometer in the center of the blade to show when the gears are up to speed. Highpoly almost done.


Last edited by HandSandwich; 01-12-2010 at 01:05 AM..
-W-
ARTS!
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TheDarkKnight's Avatar
Old (#255)
Did some more work on my characters outfit :



The one thing I'm really not looking forward to is starting the hands, but I guess I'll have to ;)
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Levus's Avatar
Old (#256)
Quote:
Originally Posted by MoP View Post
Levus: I found this thread after searching on Google
http://forums.cgsociety.org/archive/.../t-614047.html
Heh, I have that chrom abb file. I was thinking you are using something else
So i need more practice i think
Thanks MoP!
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StefanH's Avatar
Old (#257)
@ruz
thx dude, It's very heavily stylized actually. you will see once you see the whole thing. but i think youre right. Thx for the input!
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MikeF's Avatar
Old (#258)
Quote:
Originally Posted by Neox View Post
i'd do it but have no time right now
ahh man, find the time!
seriously, that would be amazing.
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SStrickland's Avatar
Old (#259)


Some of it could use some work, but I promised I'd be done by tonight.

Oh also, the tri count doesn't include base...

Last edited by SStrickland; 01-18-2010 at 12:15 AM..
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JasonLavoie's Avatar
Old (#260)
Bigger picture of the final piece... I wanna see the model with textures on it... not the texture sheets with the model in the background :P

Does look good though... I'd prob dirty it up just a wee bit if you can.
Jason Lavoie | Environment Artist - Digital Extremes | enviro wiki | The Game Dev Cast
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Avanthera's Avatar
Old (#261)
Im trying to enter the GA mini comp, here is the pawn Im working on:




now if only an admin on ga would approve my posts, I would be good to go!
any advice on that? Ive been waiting a few days now...
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ZacD's Avatar
Old (#262)
is his dick in a box?
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Avanthera's Avatar
Old (#263)
lol,
nah, just a decorational piece
Offline , polycounter, 1,011 Posts, Join Date Feb 2009, Location San Francisco  
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binopittan's Avatar
Old (#264)
AO is fun
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Neox's Avatar
Old (#265)
Quote:
Originally Posted by MikeF View Post
ahh man, find the time!
seriously, that would be amazing.
gimme a bit of time, i have to finish one other character and a cave model first, then i can do that, maybe in a week

meh couldn't resist to play around on a texturesize like the scout has, definitely something different to my usual texturesizes



now back to work

Last edited by Neox; 01-10-2010 at 07:33 AM..
bonus vir semper tiro.

Steffen 'Neox' Unger
It's Airborn Baby!

freelance 3d artist
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MoP's Avatar
Old (#266)
To answer a couple of questions, here's a quick process layout (click for full-resolution):



Side note: If you're feeling adventurous you could also import a higher subdivision level or re-topology mesh from ZBrush and use Skin Wrap (3ds Max) or Wrap deformer (Maya) to attach it to the rig, and use displacement and/or normal-maps to render out a proper animation of the highpoly
I might give that a shot at some point just to see how it goes.
Offline , MoP, 11,603 Posts, Join Date Oct 2004, Location London, UK  
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Rens's Avatar
Old (#267)
Far out Mop, thanks man
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Entity's Avatar
Old (#268)
sweeeet, thanks mop
Offline , polycounter, 956 Posts, Join Date Aug 2005,  
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NyneDown's Avatar
Old (#269)
Kewlz stuff, Mop....thanks for the walk-through ;)
Click below for a good time...
www.seansmith3d.com
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butt_sahib's Avatar
Old (#270)
Thank you very much MoP ( <3 )
Show meh a wireframe, BITCH!
My blog
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Mefix's Avatar
Old (#271)


Some random gate.

(the bottom part for underground clipping)
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MikeF's Avatar
Old (#272)
Quote:
Originally Posted by Neox View Post
gimme a bit of time, i have to finish one other character and a cave model first, then i can do that, maybe in a week

meh couldn't resist to play around on a texturesize like the scout has, definitely something different to my usual texturesizes



now back to work
You rock man, cant wait too see what you come up with
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kite's Avatar
Old (#273)
that's awesomes Mop
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ImSlightlyBored's Avatar
Old (#274)
VFX Artist
2011 Reel
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okno's Avatar
Old (#275)
Wow, is that a metal print?
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