Author : Lonewolf


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Daniel Doerksen's Avatar
Old (#1)
http://img684.imageshack.us/img684/8818/ahhf.jpg

single point light, each square section is just copied over, not sure why the lighting isnt shading correctly, if i force dynamic its fine. why is the static lighting giving me that effect when its built?
Offline , spline, 108 Posts, Join Date Nov 2009,  
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00Zero's Avatar
Old (#2)
seems like its not using lightmaps. it looks like its using vertex lighting. does the model have a 2nd channel for lightmaps? double click the asset in the browser, is it pointing to the correct channel for lightmaps?

also. this thread is for all UDK issues:
http://boards.polycount.net/showthread.php?t=67290
Serozh Sarkisyan
Environment Artist
Infinity Ward
Offline , dedicated polycounter, 1,305 Posts, Join Date Sep 2008, Location Los Angeles  
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Daniel Doerksen's Avatar
Old (#3)
ill post in other section
Offline , spline, 108 Posts, Join Date Nov 2009,  
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