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created UDK Tuturial Series: Unreal Cascade - Creating an MMO Ice Spell
on 11-22-2009 08:42 PM
Hey Guys,
I wasn't sure where to post a tutorial at. I remember seeing a Tutorials thread buy i couldn't find it.
Anyways I just finished this tutorial Series. It's 7 Parts long and goes over step by step on how i created my MMO Style Ice Effect. I realized during Post Production that I really didn't explain things that would have been explained in a Beginners Tutorial, so If yo don't know anything i suggest checking out 3DBuzz's stuff.
Here's the Intro for a preview
Tutorial Difficulty : Intermediate
Requirements : Familiarity with the UDK and Unreal Cascade
Introduction
Part 1 - Master Material Setup
Part 2 - Ground Mist
Part 3 - Rising Mist
Part 4 - Ice Spike Material
Part 5 - Ice Spike Setup
Part 6 - Ice Chunks
Part 7 - Ground Runes
You can find the Complete .rar file below which includes all 8 videos and the project files...
http://www.virtuosicstudios.com/Ice_...ctTutorial.rar
Enjoy guys :-)
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, polygon,
649 Posts,
Join Date Sep 2007,
Location Dallas, Texas
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Awesome Virtuosic, this was probably my fav of your mmo effects so it should be cool to watch how you did it. Thanks for taking the time to make this  .
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, polygon,
698 Posts,
Join Date Jul 2008,
Location Bellevue WA
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this looks awesome thanks for putting it together ill download it and try it out tonight
my name irl is Alex
3ds Max 2011/PS CS5/Maya 2011/ZBrush 4
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, spline,
241 Posts,
Join Date Oct 2009,
Location Sydney, Aus
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Thanks for sharing.
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, dedicated polycounter,
1,366 Posts,
Join Date Dec 2004,
Location Malmö, Sweden
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awsome!!! perfect timing! we have an assignment due this week to create our own particle effects! thanks!
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, card carrying polycounter,
2,447 Posts,
Join Date Apr 2009,
Location Toronto, Ontario
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Great work man!
Can't wait to watch it all!
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, card carrying polycounter,
2,396 Posts,
Join Date Jan 2005,
Location London, Ontario
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cool man, i was wondering how you did the runes, now i'll soon know. thanks for sharing dude!
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, dedicated polycounter,
1,622 Posts,
Join Date Sep 2008,
Location Montreal
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Great! Thanks for listening to my/our request and doing this man, will be trying it asap!
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, card carrying polycounter,
2,427 Posts,
Join Date Oct 2008,
Location London, UK
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Cool stuff man and thx for the hard work.
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, dedicated polycounter,
1,381 Posts,
Join Date Aug 2009,
Location UK
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Much appreciated, it looks fantastic. Thanks for your time and for sharing.
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, vertex,
47 Posts,
Join Date Dec 2008,
Location Brighton UK
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Thanks Virtuosic! Really cool of you to give away tutorials 
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No problem guys, it is my pleasure. After everything the polycount community has done for me I figured I'd try and give a little bit back. I hope that the tut isn't too hard to follow! I moved pretty fast and screen resolution wasn't the best. It'll be better next time I promise!
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, polygon,
649 Posts,
Join Date Sep 2007,
Location Dallas, Texas
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Nice Ryan! You should post this on the udk documentation forums where I have been putting up my UDK tutorials
UDK Documentation section: http://forums.epicgames.com/forumdisplay.php?f=371
Last edited by Lee3dee; 11-23-2009 at 09:23 AM..
Freelance FX Artist | spacehulk-game.com
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, card carrying polycounter,
2,253 Posts,
Join Date Jan 2005,
Location Austin, TX
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Awesome dude!!!
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, null,
5 Posts,
Join Date Dec 2004,
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Very nice, going to work through this today.
FX Artist @ Digital Extremes
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, spline,
143 Posts,
Join Date Nov 2009,
Location London, ON
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Thanks again guys...
I'm just curious if anyone has tried doing this yet... It's my first serious tutorial and was actually looking for some comments as to what i can improve.
Thanks
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, polygon,
649 Posts,
Join Date Sep 2007,
Location Dallas, Texas
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I just did it! I changed it up from what you had, but same principals. awsome tutorial!
might wanna remember what part you are working on though. haha! the first 3 parts you said "ok, ill see you in part 3" at the end of part 3. haha! good laugh. but no, the tutorial itself was goood! I had to play through a few parts a couple times though cause it went really fast. mainly the setting up the ice material.
question though. say i wanted to make the ice pop out in a circle. but not all over the place. say i wanted to do it in an o shape? nothing in the middle. is that possible?
also, if thats possible. is it possible to make them all point outwards? in a perfect circle?
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, card carrying polycounter,
2,447 Posts,
Join Date Apr 2009,
Location Toronto, Ontario
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Thanks slip
That's a good question, i know you could be able to make them appear in an O shape by using a Cylinder node and checking "Spawn on surface".. that would make sure that they spawned in the O shape you were looking for, you could just adjust the radius of the cylinder untill it was the way you wanted it. As for each of them pointing outwards, that's a different story... as of now i don't think there is any way to do that, but i'll tinker around with it and let you know.
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, polygon,
649 Posts,
Join Date Sep 2007,
Location Dallas, Texas
, polycounter,
957 Posts,
Join Date May 2008,
Location Pakistan
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*presses imaginary thanks button*
It's just fantastic when people do things like this. Will come in handy for alot of people.
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, triangle,
324 Posts,
Join Date Feb 2008,
Location Belgium
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man thanks a bunch !!!
I'll let you know when I have time to play around with this
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, line,
97 Posts,
Join Date Apr 2007,
Location Seattle
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OMG thanks I saw the youtube video but I didn't see a link to this page.
^^ thank you.
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, polygon,
505 Posts,
Join Date Apr 2009,
Location AZ
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Is there another place I can go to download this tutorial. The link appears to be dead 
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, null,
1 Posts,
Join Date Apr 2010,
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Not trying to bump, but this looks like a great reference and the link has been dead for at least a month :-(
any news?
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, null,
1 Posts,
Join Date Apr 2010,
Location Dallas, TX
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is it possible for someone to re-upload the rar file. I would like to check out his tutorial.
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, triangle,
490 Posts,
Join Date Jul 2009,
Location US
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