I've been working on a character model that my Girlfriend designed. I Think I'm going to strive for a PS3 model. I'm not entirely sure how many poly's a PS3 model can handle but I'm assuming around 10K.
Anyways here be the model:
And here is the reference my Girlfriend drew:
Currently I've been working on making her eyelids. I haven't done to much around that area yet though. I'll have to reconstruct it quite a bit in that area to get the loops to flow well.
It's slowly coming together, any crits or tips would be awesome.