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created Excavator WIP
on 10-18-2009 02:15 PM
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, polycounter,
794 Posts,
Join Date Jan 2005,
Location North Carolina
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I like it a lot, but the hydrolic tubes seem too clean compared to the rest of it.
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, spline,
169 Posts,
Join Date Dec 2008,
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great texturing!
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, triangle,
268 Posts,
Join Date Dec 2008,
Location Uzbekistan, Tashkent
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Quote:
Originally Posted by Sauron
great texturing!
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no..
this is great texturiing:

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I think your diffuse could use a lot more saturation. Right now everything looks very bland and pastel. The example that bitmap posted looks more rich and solid imo.
But your model and base textures look good  just push the colors a bit more
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, triangle,
324 Posts,
Join Date Aug 2009,
Location Portland, OR
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The pale yellow is to ensure that no colors go out of gamut or become over saturated while I work, when the texture is complete the yellow will get pumped. That being said, the change will be small and not come anywhere near that dark, saturated, orange color.
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, polycounter,
794 Posts,
Join Date Jan 2005,
Location North Carolina
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seems that you may have a problem with your gamma settings, cause the pale yellow looks almost completely desaturated on my monitor and the 'dark orange' you mentioned in fact is a more saturated yellow.
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, veteran polycounter,
4,390 Posts,
Join Date Oct 2004,
Location Uk(London)
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same here
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, polygon,
732 Posts,
Join Date Mar 2009,
Location Tucson, AZ
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I know what has happened here. There was a color shift from max to photoshop. In order to reverse the effect I assigned my monitor profile then converted to srgb space so now what you see in a color manged browser will match what my 3dsmax looks like.

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, polycounter,
794 Posts,
Join Date Jan 2005,
Location North Carolina
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Quote:
Originally Posted by Ruz
seems that you may have a problem with your gamma settings, cause the pale yellow looks almost completely desaturated on my monitor and the 'dark orange' you mentioned in fact is a more saturated yellow.
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qft
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yup that still looks like a soft whitish yellow to me bitmaps pic looks right to me
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, veteran polycounter,
3,899 Posts,
Join Date Feb 2007,
Location UK cheltenham
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6 responses about my choice of yellow color is not really that constructive. With the real thing there is variation in paint color but the most common (and the color I am painting) looks like this:
these are all from the first page of a Google image search for "cat 235"
Is it the very bright ambient light that is bothering people? Its so that I can see what I am doing painting.. Here's an image where I dropped the fill , turned on shadows, and turned up the spec:
As I said before, I am still painting the diffuse texture so the spec mask is temporary.

Last edited by AlecMoody; 10-19-2009 at 10:39 AM..
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, polycounter,
794 Posts,
Join Date Jan 2005,
Location North Carolina
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i dont mind the yellow color i just run into alot of these construction vehicles here in Pittsburgh. the treads and the thing in between the treads can use some grime, dirt, mud ext to make it look like its been in operation. good start on the arm of it though but keep pushing it.... even the glass can have some dirt or frosting on the corners.
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, line,
61 Posts,
Join Date Jun 2007,
Location Pittsburgh, PA
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Pretty cool model.
Agree with everyone on the paleness of the paint. If you let your specular and glossiness speak for tonal variation you can afford to saturate/darken it a bit more. Darker diffuse paint usually reacts better under a lighting setup. Other than that some dirt maps would be nice on the pistons and to finish off the area where the digger head is.
Small detail: spotted the bucket seems to be missing the thick welded fin on the back that acts as a join to the crane arm, atm it looks too much like intersecting geometry than functional in that area.
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, dedicated polycounter,
1,473 Posts,
Join Date Apr 2008,
Location United Kingdom
, polycounter,
794 Posts,
Join Date Jan 2005,
Location North Carolina
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I like it, the texture isn't over done/normal mapped like a lot of current game art you see. The Tri count is a bit high though and there's some distortion in the bottom left of the inside of the tread on the 2nd image.
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, polycounter, lvl. 13,
7,050 Posts,
Join Date Jul 2009,
Location Columbus Ohio
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very nice  though the treads feel kinda flat to me, they dont seem to have a really textured feel to it
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, spline,
191 Posts,
Join Date Sep 2008,
Location toronto
, polycounter,
794 Posts,
Join Date Jan 2005,
Location North Carolina
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