You could consider these poor speed models. There are 7 static meshes in total (gutter not pictured), and I've been working on all of them from Saturday to today (texturing, UVing, baking, and setup); learned basics of Zbrush in the process. It is a WIP scene for my portfolio. I still need to make some rubble and dirt patch static meshes as well as some buildings in the background to break it up.
I created all of the content you see before you except the sky. I'm not really happy with any of the texture work or the normals. I need some objectivity .
Scene I based it off of:
I'm abridging most of the background stuff because of time constraints. There is a conference plus some other stuff coming up and I'd like to have even a little bit for it, but very polished (to the extent that I can make it).