Author : DanRobson


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Ninjas's Avatar
Old (#1)
I am doing a round of characters for the game Overgrowth, and I was hoping to improve this as much as possible!

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Tomorrow is your victory over lesser men" - Miyamoto Musashi
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torontoanimator's Avatar
Old (#2)
first comment! and great start im just mesmerized by the face, its spot on
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Mark Dygert's Avatar
Old (#3)
Looking pretty cool, nice work.

The pose bugs me, its off balance.
The cloth is a bit weird, it looks hard edged?
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Famouz's Avatar
Old (#4)
very nice work.
but i read that the cloths will be seperated, right?
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Ninjas's Avatar
Old (#5)
Quote:
Originally Posted by Famouz View Post
very nice work.
but i read that the cloths will be seperated, right?
Correct. This is for the IGF submission and we hope to get the clothing system later, unless it ends up looking worse.
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Tomorrow is your victory over lesser men" - Miyamoto Musashi
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Hitez's Avatar
Old (#6)
maybe arch his back a bit
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Joseph Silverman's Avatar
Old (#7)
Pectorals, deltoids, and trapezius look very weak and vertically squashed. I know you're working with some tweaked/nonhuman proportions but it gives the impression of a poorly attached, awkward arm. A very skinny/light human in fighting shape looks something like:


the strong, locked in structure of the pecs/delts/trap onto the arm and shoulder is a big part of what people recognize as fighters. The muscles can be small if you want a light, athletic character, but without the sturdy-but slender shape all around where the arm attaches -- all the muscles that throw the arm forward or couch it for a hit -- he looks like he did bicep curls at the rabbit gym but has never thrown a punch in his life, and couldnt without his arm breaking off.
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BlackulaDZ's Avatar
Old (#8)
nice start, I was on the overgrowth site yesterday I agree about the pose, looks kind of stiff, he seems to be leaning forward a bit.
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Ninjas's Avatar
Old (#9)
Update:


changed the chest, abs, lats and ears.

Thanks a ton for the feedback!
"Today is your victory over yourself of yesterday.
Tomorrow is your victory over lesser men" - Miyamoto Musashi
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woogity's Avatar
Old (#10)
curve his spine a bit he has a little of the "flat as a board" syndrome gong on atm, will make him look much more natural as well. bending the elbows ever so slightly will help this too.


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Joseph Silverman's Avatar
Old (#11)
Much better! I dig.
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Ninjas's Avatar
Old (#12)
Here is how the bake came out:


Thanks for the feedback!
"Today is your victory over yourself of yesterday.
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zenarion's Avatar
Old (#13)
Bake came out awesome! You didn't burn the cookies!
Post more Overgrowth later
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Fang's Avatar
Old (#14)
I like your rabbit character and Overgrowth looks promising, good luck!
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Snipergen's Avatar
Old (#15)
I've seen this on the wolfire blog, great sculpt, looking forward to see it rigged in an alpha release

EDIT: Maybe one thing, the chest to stomach part seems a bit flat, I'd personally like to see it more defined. Well, what woogity said basically! But great work man

Last edited by Snipergen; 09-19-2009 at 12:00 PM..
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killingpeople's Avatar
Old (#16)
Looking good Ninjas
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Old (#17)
Very good!!!
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Taylor Hood's Avatar
Old (#18)
Yay, awesome
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Ninjas's Avatar
Old (#19)
Texture update-- in engine
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Joseph Silverman's Avatar
Old (#20)
Flats? Also, is there a spec map or is this diffuse only? I'm not seeing an effective use of specular.
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dolemite's Avatar
Old (#21)
looks awesome. agree on the spec. GET SOME SPEC IN THERE!
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DirtRiver's Avatar
Old (#22)
Hey Aubrey will that be Turner?
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Ninjas's Avatar
Old (#23)
Yes, this is going to be Turner for IGF, unless I redo it before then

Flats:



the light angle doesn't show the spec well. I will post another shot later.
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ralusek's Avatar
Old (#24)
that looks nice
what's your polycount on baked, can i see mesh?
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Joseph Silverman's Avatar
Old (#25)
I think the cloth should have a bit more spec than the fur. I've never seen light catch a rabbit's fur, but i've certainly seen specular on more canvasy fabric. Your spec has a ton of good detail but i dont think there's a strong enough material definition. The leather definitely needs brightening up -- it's getting lost in the noise of its detailing, even the darkest/most worn parts of it should be lighter on your spec map than the fur.

On the diffuse, in the end this is a matter of style, but i'd like to see some sharper details on the cloth and musclature creased in a bit. I know realistically speaking the fur would obscure this but leaning torward a more manga/comic stylization (because, i mean, ninja rabbits) might be a good idea; quick paintover for the kind of thing i mean.



Shaping up awesome, though!
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