I finally pulled myself together and decided to join the Polycount forums and I thought I would start it all off by introducing myself, and hopefully get some feedback on my portfolio.
So, my name is Casper Thomsen, I'm an 18 year old student who just graduated from my 2. year at 3D College Denmark, where I was educated in using Autodesk 3Ds Max to create 3d. My dream has always been to create and evolve myself around of the biggest passions in my life, games.
After having tried pre-rendered stuff on my first year of college, I decided to jump into realtime rendering and low poly models.
My portfolio is at www.3d-artist.dk
and it currently holds the work I feel like is worth showing.(The portfolio is still work in progress, and I'm getting all the texts checked for grammatical errors and so on, since english is not my native language).
As for software, I enjoy working in 3Ds Max, but I'm also thinking about trying out the other modelling suites and kinda get familiar with the software out there. Other then 3Ds Max, I enjoy using Zbrush 3, Unreal Engine 3, Photoshop, Crazy Bump etc.
So, I guess thats it for my short introduction. I'm currently in the planning stage for a little game enviromment that I hope to get done here in the upcomming month, so stay tuned
Thanks for reading!