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created Sketchbook: Max Davenport
on 09-07-2009 02:01 PM
Hey everyone, I'm Max.
I've been spectating the boards for a couple of months now and I thought it might be time to submit some of my work. It's nothing special, but I'm hoping to improve.
Right now, I'm a video game art and design student at AIP. I'm just getting into my second year and my modeling skills are starting to improve, but aren't quite there yet.
I do wish that you critique my work. If I don't know what's wrong, I can't improve. Thanks everyone.
Some generic Steampunk character and his model sheet
This spaceship I actually drew the first time I watched Feng's gnomon workshop video. Took me about 45 minutes.
Here's a logo i've been working on:
I don't have any of my old life drawings scanned in, or i'd put them up.
Again, thanks for taking the time to look through this.
-Max Davenport
Last edited by Daven; 09-07-2009 at 11:35 PM..
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, polycounter,
1,275 Posts,
Join Date Jun 2009,
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Welcome to Polycount!
Great stuff , really dig the perspective on the dude with the axes, and the angel girl is nicely understated.
I'd suggest a slightly smaller image size that what you got for the dragon - 1280 maybe - 2k wide and 5meg is a little heavy.
Should add thanks for using DevArt rather than imageshack - I can't follow half the threads on this forum at work due to imageshack being blocked . :P
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, polycounter,
955 Posts,
Join Date Sep 2007,
Location London, UK
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I re-sized the dragon. I guess it was a little big.
But yeah, thanks for the comment. I really appreciate it
oh yeah, and most of this stuff i did without reference
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, polycounter,
1,275 Posts,
Join Date Jun 2009,
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Here's a quick prop sketch for my Character and Object class.
A nice, little ak-74

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, polycounter,
1,275 Posts,
Join Date Jun 2009,
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you need to stop sir. unless you do my homework. then you can continue
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, Polycount.com Editor,
1,746 Posts,
Join Date May 2009,
Location Redwood City, CA
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An environment for my character and object class this quarter:

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, polycounter,
1,275 Posts,
Join Date Jun 2009,
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the purple/teal is weird, the darker areas should be cooler (blue).
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, polycounter, lvl. 13,
7,050 Posts,
Join Date Jul 2009,
Location Columbus Ohio
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Okay, thanks. I'll try adding some darker blue shades.
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, polycounter,
1,275 Posts,
Join Date Jun 2009,
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created J-j-j-joker face
on 09-07-2010 08:26 AM
Holy shit, I can't believe it's been over a year since I posted most of this crap...
Anyway, here's some more stuff. I thought it'd be fun to model the Joker, so here's my first stab at it.
I'm using an illustration by Mauricio Herrera as reference. http://browse.deviantart.com/?qh=&se...mlock#/d1nc9j5
I just started the model this morning using an old Zsketch base. I got a pretty decent form, but the unified skin isn't what I wanted it to be so I'm going to retopo the main parts and do a low poly in 3DS Max.
Plus, I have to get feedback for class so if anyone feels like jabbing my pride, please do so.
Base sketch of the head. I'll post more today or tomorrow.
Thanks a lot everyone.
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, polycounter,
1,275 Posts,
Join Date Jun 2009,
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your creature stuff is simply amazing. i was not as much of a fan of the girl wearing the ass-less chaps. defiantly like your logo too. im still trying to make a signature/logo for myself.
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, null,
12 Posts,
Join Date Sep 2010,
Location Pittsburgh, PA
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Last edited by Daven; 01-26-2011 at 11:33 AM..
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, polycounter,
1,275 Posts,
Join Date Jun 2009,
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created Art History Boredom
on 01-30-2011 08:51 AM
So, these are my Art History Notes...
I'd really appreciate some critique on design and composition. I really want to turn this into a nice porfolio piece. Thanks guys.
Sketch and some lineart
finished lineart
Color and lighting pass #1

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, polycounter,
1,275 Posts,
Join Date Jun 2009,
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New stuff!!!
2 hour helmet study
Progress on my mermaid... chick... robot thing I don't know what the fuck it is.

Last edited by Daven; 02-14-2011 at 08:24 PM..
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, polycounter,
1,275 Posts,
Join Date Jun 2009,
, polycounter,
1,275 Posts,
Join Date Jun 2009,
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Hey, I know you!
How is life at AIP?
We should converse some time
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, triangle,
320 Posts,
Join Date Dec 2010,
Location Warwick, NY
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I really enjoy your line work, really wish I could get those sort of lines down prior to a painting.
Though, it seems like a fair portion of the time it relies on the linework that's still showing to define your shapes. You also have a tendency for real soft brushes, which sort of conflicts (or gives me a conflicted feeling looking at it) especially as it partially overlays the edges in your linework. Just gives it a sort of weird blurry feeling. I think you could help yourself out a lot by utilizing more hard brushes. They sort of force your mindset into making more solid decisions, gets rid of a lingering insecure feeling in a lot of paintings, I think. If you use those real soft brushes because you like how it blends - try using more textured, broken up, or feathered brushes. Helps with variety and blending without giving things that soft glowy blur.
That being said, I really like your character designs. More plz.
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, polycounter,
1,046 Posts,
Join Date Dec 2008,
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Haha yeah Morris, it's Max. I hope life's treating you well.
Thanks a lot Two Listen.  As far as the line art vs. soft brush goes, I think I'm just rushing a lot of these. I'll start using harder edges with less falloff. I've got a ton of texture brushes as well but I'm just not used to them yet. I've also been trying different workflows lately as well, whether it's starting from silhouette or working with fine details from the get-go. I guess I'm just trying to see what yields the best result.
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, polycounter,
1,275 Posts,
Join Date Jun 2009,
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nice concepts there, I really like the furnace scene. very inspiring keep it up.
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, spline,
116 Posts,
Join Date Jul 2010,
Location PH/JP
, polycounter,
1,275 Posts,
Join Date Jun 2009,
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Started up a wordpress. I'll slowly be moving artwork from this thread over there. Check it, ignore it, set it on fire, make out with it. Anything, please.
http://maxdavenport.wordpress.com/
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, polycounter,
1,275 Posts,
Join Date Jun 2009,
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quick speed I did today

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, polycounter,
1,275 Posts,
Join Date Jun 2009,
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character with the mask - is very VERY impressive - reminds of my favourite - http://shop.cyberdog.net/ (sorry for outside link, just a ref, i'm not advertising))
Keep on working, love this sketchbook
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, line,
60 Posts,
Join Date Feb 2010,
Location London
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Thanks Vian  I'm glad you like it
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, polycounter,
1,275 Posts,
Join Date Jun 2009,
, polycounter,
1,275 Posts,
Join Date Jun 2009,
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Got bored in illustration class, aka "cool story" class, and drew up a fun little line art. Took it into photoshop and painted for about an hour. Neat little robot and color study

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, polycounter,
1,275 Posts,
Join Date Jun 2009,
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