: thanks, i'll be sure to add a little description about each scene. I do agree with you about the character (it is pretty weak) so i'll drop that from my portfolio. And i also agree with you about creating environment assets in Zbrush instead of creatures/characters.
: thanks man, i'll be sure to take out that character from my portfolio. I actully had a textured version of that airplane, but the textures looked pretty bad compared to my new work so i just put up the clay render.
: i'll be sure to drop the character, i'll be sure to add links to the hi rez version of the buildings and other props.
: thanks, but i;m gonna leave the thumbnail as it is because it shows the entire scene better the other pic.
@ joe gracey
: Hi Joe, i used 3ds Max and Photoshop and it was rendered out of 3ds Max.
: thanks, the sets will be linked to the hi rez version soon and i'll add a bit of info on each scene soon. all the props in the asian scene was rendered together.
: thanks man !
i'll be sure to update my website very soon, and i'll post back with the refinements.