Author : Nate Broach


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joert99's Avatar
Old (#1)
My name is Cory Kanakis and am currently pursuing an environment artist position in the game industry. To be very correct (unless I am mistaken), these designs are not aimed at any company in the game industry and it's my hope that they don't look like any designs found in the industry-less a bunch of horrible copyright and trust issues upwell and doom me.

Unless my instinct is wrong, one could get into alot of trouble for trying to enter the game industry that way.....

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Cody's Avatar
Old (#2)
What? Dude that made no sense. Explain.
Environment Artist on ELDER SCROLLS ONLINE
at Zenimax Online Studios
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killingpeople's Avatar
Old (#3)
i like these words here:
"To be very correct (unless I am mistaken)"

alright, you can be a game artist. but be warned, if you post any more work that looks like mine, i'm gunna sue the shit out your face! you copy'n my brick and wooden wall texture idea!? ... the nerve... AND you have my first name. you're screwed pal. see you in court, bucko.
draw without greed
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acapulco's Avatar
Old (#4)
I think he wants to make it clear that he didn't copy anything and one can get into trouble doing so. Am I right?!
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killingpeople's Avatar
Old (#5)
who knows, he's obviously using photos in his textures. did you want us to think you weren't? THIS IS CRAZY! i'm gunna sue him. you're mine Cory! you hear me!?
draw without greed
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PixelMasher's Avatar
Old (#6)
I wouldnt worry about it too much unless you intentionally rip off someones design. also, why do your textures seem to have a color overlay on them?

it looks like you took a photo sourced texture and then just masked areas with colors. its killing all color variation and details you would get without it.

finally, I dont think you need to watermark your posts, no one around here is gonna steal anything, its just annoying.

itd be cool to see the textures applied to some geo with normal maps and a spec.
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joert99's Avatar
Old (#7)
OK! To make it clear- These designs are not intentionally made for any game title that exists- I am unemployed- and am trying to make better designs than exist- at least I'd better be pursuing that right!?

These are not for any company-it's practice- as an outsider.


Last edited by joert99; 07-30-2009 at 12:28 AM..
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boyluya's Avatar
Old (#8)
This guy is funny.
Portfolio - Hard Surface Art
Available for freelance
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ceebee's Avatar
Old (#9)
I uh don't oh hmm well...you see...erm...


looks good.

Last edited by ceebee; 07-30-2009 at 07:06 PM..
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Autocon's Avatar
Old (#10)
Are you just making Yellow Hued textures or do these correspond to some models?
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ceebee's Avatar
Old (#11)
Quote:
Originally Posted by Autocon View Post
Are you just making Yellow Hued textures or do these correspond to some models?

no you don't get it dude he's trying to come up with designs for his game art that doesn't exist that he's trying to develop designs that are better than designs that already exist

you know, by designing things that are for the games industry

god how thick are you?

edit: designs man....designs
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whats_true's Avatar
Old (#12)
Do you have any models to go with these and what are you trying to do?

Last edited by whats_true; 07-30-2009 at 12:47 AM..
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joert99's Avatar
Old (#13)
I'm hoping to have it coked up and complete as soon as possible. Trying to make a colonial/imperial city.

4 months and counting
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whats_true's Avatar
Old (#14)
Have what completed? It looks like a old village of some sorts. Any references your working with?

EDIT:

You ninja. Ok. Cool then. England esk? Spanish? A lot to work with in those areas me thinks.

Last edited by whats_true; 07-30-2009 at 12:54 AM..
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Yozora's Avatar
Old (#15)
it took you 4 months to make these textures?
Surely that cant be right, lets see some images of the scene! :o
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Slave_zero's Avatar
Old (#16)
Quote:
Originally Posted by ceebee View Post
the fuck are these anyways? you just taking slices of textures from various people or pictures and adding them to a gigantic texture sheet?


...are you retarded or something man?


everybody knows you start off in the games industry by going to westwood college, psh.

Although I would express this a little more friendly to a new polycounter Ceebee is some kind of right.

At the moment it pretty much only looks like you tokk some photo-references, extracted the textures a throw them all thogether on one texture sheet. For adding further details like the corner-stones above the door you seem to have just colored / copied some other kind of stone. Painting some details / shadows will be an improvement.

All in all you should add additional details in your textur-sheet. I'm thinking of dirt and tear at the bottom of each wall-texture (unless you want those tileable in both directions)
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cycloverid's Avatar
Old (#17)
What exactly are you getting coked up?

This is the best post I've seen in a while.


Seriously though man, just take your time. I'd suggest maybe looking at some other environments here and learning an industry workflow.

To be honest, these textures look a lot like custom texture packs I used for Worldcraft yearrrsss ago.

Is there a trap door in your floor?? Soooooo tight.

Last edited by cycloverid; 07-30-2009 at 01:08 AM..
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ceebee's Avatar
Old (#18)
guys guys guys it's still a work in progress he still needs to rip a few textures from games and add them to his masterful collection
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killingpeople's Avatar
Old (#19)
joert99,
the work posted on the forum here, usually are not made for games, more than half, actually, is hobby work.

i'm not really sure what the purpose of using watermarks on textures are... i suppose it's supposed to prevent others from stealing and using them... the way i see it, is, i don't really care if someone wants to steal my work... if they want to be a sleazy douche-bag, they have the right to be one. but, i'm not going to give the d-bags power, i don't want to obscure my images with watermarks.. see, in a way, they win, it uglies up the presentation of my textures.

okay, so lets talk homles. you're not making much sense when you type, either you have a staple in your brain or you're dizzy from spinning around. i get that way, allll the time, i love spinning around in circles! i digress. what i mean is, you sound really fucking confused, and this makes you confusing. what i want to say to that, is stop it. you need to get unconfused.

the only thing i really understand about your post, is that you want to be a video game artist, and that your name is Cory Kanakis. that you've used the interesting word combination "design progressions"? i wouldn't use that anymore. wtf is that supposed to be refering to anyway? ;p you keep using the word design, what are you designing? a texture layout? maybe there is some meaning to your genius, i'm sorry i've been left behind.

my advice, is to start reading as many threads as you can 'round here. i mean, skip the shit. basically you want to look for the discussions that are talking about what it is you're here for: to learn what you need to know to become a video game artist, more specifically, an environment artist; the info is here, in the deep dark green caverns on these forums. so find them, soak it up, understand it and utilize as much good stuff as you can.

i don't know what level you're at, as a game artist, but the best way, is to do what you're doing, in the sense you need to post your game art up for "peer review", get some feedback, get the people that know what they're talking about to give you useful critiques without demanding it and expecting it. i really hate that personally. i digress.

so, i don't know where this fear of copyrights are coming from with you, but you shouldn't have anything to worry about. the way you get sued for copyright's is by doing something stupid, by doing something you know is wrong, using other people's shit, in your own shit. and is all just shit btw... what gain is there to cheat, then, eh? not to say you would, i'm just exhaling on you.

and lastly, i'd like to say, use all this shit and create something.
draw without greed
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holygon's Avatar
Old (#20)
Quote:
Originally Posted by cycloverid View Post
Is there a trap door in your floor?? Soooooo tight.
Made me laugh very very hard, oh boy... LOL
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ceebee's Avatar
Old (#21)
i like how the first image has a watermark (note: im pretty sure watermarks are called just that because you're still able to see a semblance of what is underneath, and not just big bold black fonts shitting all over the image) yet the second one with more (stolen) content doesn't
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[HP]'s Avatar
Old (#22)
lol, this is hilarious... :P
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joert99's Avatar
Old (#23)
Right! That's why I'm here! To get as much feed back about my incomplete shit as possible!
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ceebee's Avatar
Old (#24)
alright, alright


seriously dude just make a box or a box with a wedge on top of it and put these to use


then we might actually have something to call incomplete and actually give you crits on and not just "shit"

Last edited by ceebee; 07-30-2009 at 01:48 AM..
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MightyPea's Avatar
Old (#25)
Nice going on finally turning off douche-mode, ceebee. Let's help the guy, rather than just poke fun!
The best suggestion right now really is to make a simple model and to texture that. Just making textures for the sake of doing textures is going to make things a lot harder on you.
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