Author : cycloverid

TF2: Polycount Pack

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DEElekgolo's Avatar
Old (#1)
1: Open photoshop and draw some damn shapes.



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2: Make things a little interesting...



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3: Copy and paste everything and paste it into a new alpha layer.



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4: Press and hold ctrl and click on the alpha layer so it is selected like so.



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5: Click the paths tab and click "Make work path" from the drop list.



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6: Go to file>export>paths to illustrator and save the .ai file anywhere you can remember.



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7: Open 3ds max and go to file>import. And select the .ai file we recently selected



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8: The import options are pretty strait forward here.



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9: And now we have the paths in 3ds max as splines that can be extruded, and used when modeling.



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10: Be creative!



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jocose's Avatar
Old (#2)
Cool I hadn't thought of doing this way before. Thanks for the tut.
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NAIMA's Avatar
Old (#3)
Would it be possible or usefull to make some sticky for tutorials? like a subforum per 3d tool with all tutorials ? like all tuts for 3dsmax , alltuts for photoshop etc?

great tut anyway
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Yozora's Avatar
Old (#4)
Quote:
Originally Posted by NAIMA View Post
Would it be possible or usefull to make some sticky for tutorials? like a subforum per 3d tool with all tutorials ? like all tuts for 3dsmax , alltuts for photoshop etc?

great tut anyway
http://boards.polycount.net/showthread.php?t=36177

You can rearrange that thread if you like to consolidate it all into 1 post, I'm sure a mod will edit the main post for you if you did
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itsover3's Avatar
Old (#5)
Good stuff! never knew this thnx for sharing
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throttlekitty's Avatar
Old (#6)
Oh cool, I never really thought of that, thanks!
Works just as well in Maya, although the default option sets the scale to zero.
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kaburan's Avatar
Old (#7)
Nice! Thanks for the Tut
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Minotaur0's Avatar
Old (#8)
Cool tip DEElekgolo, thanks!
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perna's Avatar
Old (#9)
Good tip. I never knew photoshop can get such clean vector results from 2d, I always use a dedicated vector app. Can you show the control points in the final result? Are there parameters to tweak the processing? Did you make all those designs for halo? ;)
The sleazy punk of three-dee funk
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ArtsyFartsy's Avatar
Old (#10)
Was going great until the end when you used just plain 'extrude' instead of 'Bevel Profile'.
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onionhead_o's Avatar
Old (#11)
does it work for other version of max like 2009
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BradMyers82's Avatar
Old (#12)
Onionhead_o: Yes, I'm not sure how far back max support has had for ai file types, but this technique has been around for a long time.

Nice tutorial DEElekgolo!
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Nysuatro's Avatar
Old (#13)
Thats sweet. Will use it for sure.
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Jaco's Avatar
Old (#14)
Awesome, thanks, just what I was looking for.

Perna, here's a pic of the control points.
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perna's Avatar
Old (#15)
That's very clean. I suppose it's based on the code in Illustrator, which makes sense. Nice! Vector editing's always been one of my beloved secret weapons, it's good to know I can do quick stuff in photoshop now and not have to fire up a whole other app
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