Reply
Reply
 
Thread Tools Display Modes
mLink's Avatar
Old (#1)
Hey everybody, I started a new character the other day, it's a roman gladiator. The shield and sword are close to being done, unless you convince me otherwise with your comments. There are still a few armor pieces left to model and sculpt.

Here's the sculpt I'm basing it off (changed the head since I wasn't fond of the original).






MattLink3d.com character/creature artist
Offline , spline, 137 Posts, Join Date Jul 2009, Location The writhing south  
   Reply With Quote

d00kie's Avatar
Old (#2)
Nice gear! The sword and shield look great. My only quirk is that the gold isnt covering all the edges on the shield. There's still an area of gray where the gold is rounded off. Maybe that's the design of the shield, i dunno, but it looks strange.
As for the gladiator mesh, it could just be the angle, but the foot area seems askew. Maybe his ankles are too large or his feet are too small? I can't tell. :/
Keep goin, it's look great!
they don't sleep anymore on the beach
Offline , spline, 189 Posts, Join Date Feb 2006, Location Gilbert, AZ  
   Reply With Quote

Joao Sapiro's Avatar
Old (#3)
altho his pose suggests something dinamic he seems pretty rigid, that shield and sword look awesome
Joao Sapiro Josue - 3D freelance artist
Online Portfolio
Contact Me
Offline , veteran polycounter, 3,573 Posts, Join Date May 2005, Location Portugal  
   Reply With Quote

wester's Avatar
Old (#4)
I really love this sculpt! The anatomy looks great, the cloth looks great and the in-game shield and sword look great. No crits to be honest. It's also nice to see that you can not only do creatures like i saw on your site, but humans too.

I also looove the site where you got this idea from. I'm bookmarking it for sure.

I look forward to seeing this finished!
Environment Artist on Hawken- Adhesive Games

(WIP) Arcadia Moon Colony: Military Maintenance Bay

Portfolio Site

Available for freelance!
Offline , polycounter, 805 Posts, Join Date May 2007, Location san diego, CA  
   Reply With Quote

butt_sahib's Avatar
Old (#5)
Definitely not loving the pose :x sorry. But do you have an un-transposed model we could see?
Everythings looking great as mentioned already!
Show meh a wireframe, BITCH!
My blog
Offline , polycounter, 957 Posts, Join Date May 2008, Location Pakistan Send a message via MSN to butt_sahib  
   Reply With Quote

Alec3d's Avatar
Old (#6)
shield = great, pose = what the.....
Offline , triangle, 270 Posts, Join Date Jun 2009,  
   Reply With Quote

mLink's Avatar
Old (#7)
I've been busy with work, so it has taken me a bit longer than expected to get another update on here.

The black on the corners is because I don't have enough polys to support the curve, it's painted gold, the normal map just doesn't want you to see it. I'll go add a couple verts in there to round it out some.

Hopefully the pose is better now, I got the rest of the objects in there too, I still need to scrape up the armor.

MattLink3d.com character/creature artist
Offline , spline, 137 Posts, Join Date Jul 2009, Location The writhing south  
   Reply With Quote

whats_true's Avatar
Old (#8)
This is turning out really cool. Looks like he should be made out of bronze or something.
Offline , polycounter, 1,131 Posts, Join Date Feb 2008, Location bAston, MA  
   Reply With Quote

crazyfingers's Avatar
Old (#9)
Really coming along. The posing of the sheild kinda bugs me though, it looks like it'd be super heavy but he's just holding it up with the strength of his wrist, almost like you'd hold onto a door handle before you open it since it's simply suspended.
Might want to consider rotating it in so it's resting against his ankle a bit. I also think this might counter his pose nicely.
Offline , card carrying polycounter, 2,473 Posts, Join Date Nov 2008, Location San Diego, CA  
   Reply With Quote

Autocon's Avatar
Old (#10)
Model and Texture are looking great. It dose seem you could strip out a few of the horizontal edges on the shield
Offline , card carrying polycounter, 2,025 Posts, Join Date Jun 2008, Location Santa Monica, CA Send a message via AIM to Autocon Send a message via MSN to Autocon  
   Reply With Quote

killingpeople's Avatar
Old (#11)
impressive shot
draw without greed
Offline , veteran polycounter, 3,993 Posts, Join Date Oct 2004, Location california Send a message via ICQ to killingpeople Send a message via AIM to killingpeople Send a message via MSN to killingpeople Send a message via Yahoo to killingpeople Send a message via Skype™ to killingpeople  
   Reply With Quote

torontoanimator's Avatar
Old (#12)
dude....this is bloody epic! and the sword is just plain bloody :P i really like how realistic this guy is, like i could see him in an arena battling tigers for his freedom! though i wsh he had hair lol, i could really see him with some short scruffy hair
Offline , spline, 191 Posts, Join Date Sep 2008, Location toronto Send a message via AIM to torontoanimator Send a message via Yahoo to torontoanimator  
   Reply With Quote

BradMyers82's Avatar
Old (#13)
Wow, this is really good! I guess this is the human character for your gallery you were talking about huh?
I'm definitely looking forward to more.
3d Artist @ Escalation Studios:
Portfolio: www.BradM3d.com
Offline , dedicated polycounter, 1,742 Posts, Join Date Feb 2008, Location Dallas, TX USA Send a message via AIM to BradMyers82 Send a message via MSN to BradMyers82 Send a message via Yahoo to BradMyers82 Send a message via Skype™ to BradMyers82  
   Reply With Quote

Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Copyright 1998-2012 A. Risch