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created Workshop #2 - Vassago
on 06-29-2009 02:22 PM
Saving spot, starting on this tonight.
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, Moderator++,
6,231 Posts,
Join Date Nov 2004,
Location Richmond, TX
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NO SPOT SAVING, read the rules punk! What, you think we're going to run out of spots or something? Show some work!
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, Moderator,
8,627 Posts,
Join Date Oct 2004,
Location Iowa City, IA
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Eat it.
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, Moderator++,
6,231 Posts,
Join Date Nov 2004,
Location Richmond, TX
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Dang it! I was going to reserve MY spot under vassaggo, you beat me to it.
lolololol
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, triangle,
420 Posts,
Join Date Oct 2007,
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So... where's your stuff... huh... huh... ha.
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, polycounter,
1,064 Posts,
Join Date May 2008,
Location Kirkland, WA
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Yes yes, look at the lazy artist...
I'm working on it, I'm working on it...
EQ already jumped my ass for it (but not in the way he wishes).
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, Moderator++,
6,231 Posts,
Join Date Nov 2004,
Location Richmond, TX
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: )
Looking forward to it !!
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, spline,
139 Posts,
Join Date Aug 2005,
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Quote:
Originally Posted by Vassago
Yes yes, look at the lazy artist...
I'm working on it, I'm working on it...
EQ already jumped my ass for it (but not in the way he wishes).
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that's not what he said
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OMG A HANDLE

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, Moderator++,
6,231 Posts,
Join Date Nov 2004,
Location Richmond, TX
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Nice... 
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, spline,
188 Posts,
Join Date Dec 2008,
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uh lá lá!
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It didn't happen!
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, polycounter,
1,086 Posts,
Join Date Oct 2004,
Location Malta
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Wee update

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, Moderator++,
6,231 Posts,
Join Date Nov 2004,
Location Richmond, TX
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How are you modeling that? Is that plane or box modeling?
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, polygon,
665 Posts,
Join Date Jan 2008,
Location chicago,il
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Quote:
Originally Posted by OBlastradiusO
How are you modeling that? Is that plane or box modeling?
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I do both, actually. Sometimes I'll just clone a face from one object, detach it and continue modeling the new shape.
Some things I'll start with a box to get more volume laid down, like with the handle. Just depends =\
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, Moderator++,
6,231 Posts,
Join Date Nov 2004,
Location Richmond, TX
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Updating at a breakneck snails pace!
VROOOOOOM! VROOOOOOOOM! BRRRRRRRRVVVVVVVVVVVVVVT!!!
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, Moderator++,
6,231 Posts,
Join Date Nov 2004,
Location Richmond, TX
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BIGGER IMAGES!
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But I do that to hide my modeling flaws! :F
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, Moderator++,
6,231 Posts,
Join Date Nov 2004,
Location Richmond, TX
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Thats not what this is all about, Josh.
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, Moderator,
8,627 Posts,
Join Date Oct 2004,
Location Iowa City, IA
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Quote:
Originally Posted by EarthQuake
Thats not what this is all about, Josh.
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Geez calm down, polynazi.
I don't post big images because it's annoying as f*ck when they break the format of the page. The autoresize adjusts after the image loads (slow), so it borks the whole damn screen, which bugs me. I'll post a slightly large image next time then.
Last edited by Joshua Stubbles; 07-14-2009 at 07:00 PM..
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, Moderator++,
6,231 Posts,
Join Date Nov 2004,
Location Richmond, TX
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lol anal retentive
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, Moderator,
8,627 Posts,
Join Date Oct 2004,
Location Iowa City, IA
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lolol
as eq told, this is suposed to be a learning experience not only for you, but all other users 
no obj share nor nothing 
you guys suck dick
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Haha, okay okay. Well when it's done I'll release the OBJ's. Geez. 
I'll start posting bigger screenies as well.
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, Moderator++,
6,231 Posts,
Join Date Nov 2004,
Location Richmond, TX
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I'm going to work on this the rest of the day, so hopefully things will get done, heh.
Update:
Note that the chainsaw blade placement is incorrect - it is incomplete. Also the fore grip curve bar and back-side of the front hub (where the blade connects) is also placeholder and incomplete. Obviously, the entire top housing is missing as well :P
I'm getting some slight pinching in a few areas when subdivided, which I'm trying to fix.
Please give any other crits! 
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, Moderator++,
6,231 Posts,
Join Date Nov 2004,
Location Richmond, TX
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