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created 100% Grade A Highpoly Malarkey
on 06-29-2009 11:31 AM
So, recently I've undergone this huge focus on highpoly work. It's not something I do at work (previous and current employer) as often as I think we should be, and its just something I sucked at previously.
With the help of Paul, otherwise known as Eraserhead, I had a fire lit under my ass and have been going at it now for 2 weeks.
The goal is to keep doing highpoly until either A.) I feel I am good at it B.) I hate doing it and want to throw my PC out the window C.) I am no longer having fun working on it. So far, none of those have happened.
First up was a radial engine. Based off some references found online.
Next is the 22WT, a concept by the magnificent Izmojuki.
And, most latest, is the Beholder. Concept by Georgi Simeonov. This was a different pain-in-the-ass altogether: It's a model I started long ago when I wasn't as comfortable with HP modeling as I am now. So to open it and see this mess of objects wasn't very encouraging. I had the entire weekend to myself and figured that as best a time of any to wrap this model up and move on.
So, what's next? Going to try and go all Scott Robertson on this planes ass:

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, Administrator,
8,660 Posts,
Join Date Oct 2004,
Location Toronto, Canada
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Looks awesome.
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Link doesn't seem to work, getting a 403 Forbidden.
High Poly stuff looks killer! I would definitely suggest taking them all the way through baking and texturing though, within reasonable budget limitations. It does help you to learn about what works and what doesn't as far as sizes, chamfers, projection angles, etc.
First timer my ass!
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, polygon,
706 Posts,
Join Date Nov 2006,
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Really like how the engine and robit turned out.
the link doesnt work btw
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, spline,
106 Posts,
Join Date Feb 2008,
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I know how to bake normals from highpoly. The point of this is to do what I don't know ;)
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, Administrator,
8,660 Posts,
Join Date Oct 2004,
Location Toronto, Canada
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Read the word beside the link.
DRAGON DROP.
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, Administrator,
8,660 Posts,
Join Date Oct 2004,
Location Toronto, Canada
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Cool stuff, good to see you getting into highpoly more =)
I will let Georgi know you did this model, looks like you did the concept justice!
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, MoP,
11,603 Posts,
Join Date Oct 2004,
Location London, UK
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Quote:
Originally Posted by MoP
Cool stuff, good to see you getting into highpoly more =)
I will let Georgi know you did this model, looks like you did the concept justice!
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Do you work with him?? If so that'd be great! I hope he doesn't mind me doing this. I never asked, hoping that 100% credit on the concept would suffice and my model wasn't crap.
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, Administrator,
8,660 Posts,
Join Date Oct 2004,
Location Toronto, Canada
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Updated the last image so its viewable by internet noobs.
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, Administrator,
8,660 Posts,
Join Date Oct 2004,
Location Toronto, Canada
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ya, his site said he works at splash damage. i also remember he misspelled an ironic word in his bio, which i wonder was on purpose or not.
draw without greed
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Sick stuff mate.
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, polycounter,
1,131 Posts,
Join Date Feb 2008,
Location bAston, MA
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Hey Adam are you using 3dsmax for all this?
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, polycounter,
1,048 Posts,
Join Date Jun 2008,
Location Kirkland, WA
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Good stuff Adam. Have you been using any specific resources for training or have you just been teaching yourself?
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, polygon,
649 Posts,
Join Date Sep 2007,
Location Dallas, Texas
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100% 3dsmax, and just trial, error, and some insight from Eraser.
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, Administrator,
8,660 Posts,
Join Date Oct 2004,
Location Toronto, Canada
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Nice work. I like the presentation you have, it is clear and shows off the model well.
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, polygon,
652 Posts,
Join Date May 2008,
Location London, UK
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HEY! These Kick ass! Love the Robot and vehicle!
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, card carrying polycounter,
2,179 Posts,
Join Date Oct 2004,
Location Irvine Ca
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Sweet stuff. Nice and clean.
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, polycounter,
1,123 Posts,
Join Date Dec 2007,
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WOW! WOW! WOW! Good stuff!
How many hours or evening or whatever (how long) did each of these take? I guess it was 2 weeks total for all of them? That's pretty impressive!
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, polygon,
615 Posts,
Join Date Jan 2007,
Location Oklahoma, USA
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great work, Adam. gorgeous stuff!
we need people like you...
...the crazies..
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, dedicated polycounter,
1,545 Posts,
Join Date Oct 2004,
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*fap fap fap*
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, card carrying polycounter,
2,315 Posts,
Join Date Dec 2007,
Location Fremont, CA
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3 kickass higpoly models in 2 weeks is impressing, do you think Paul(Eraserhead) is available to hire for coaching? I pay cold cash!
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, polygon,
585 Posts,
Join Date Feb 2008,
Location Tarsier Studios, Sweden
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Thanks guys  I never expected them to get this well received. Feels good!
Now then, on to that plane. . .
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, Administrator,
8,660 Posts,
Join Date Oct 2004,
Location Toronto, Canada
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Any particular trick you used to get the non identical variation on the radiator vents on the rotary engine, or was it just manual tweaking?
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, dedicated polycounter,
1,573 Posts,
Join Date Oct 2004,
Location San Francisco, CA
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Setup 2 variants, duplicated them around on a central pivot, then manually edited them so they weren't noticeably duplicated as they originally were when I first posted.
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, Administrator,
8,660 Posts,
Join Date Oct 2004,
Location Toronto, Canada
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pssttt.... show me dem wires (control cage, whatever you would like to call it).
I must learn sir... I MUST LEARN!
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, card carrying polycounter,
2,396 Posts,
Join Date Jan 2005,
Location London, Ontario
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