I'm jobless too (McDonald's didn't even give me an interview), so I could be wrong. But I'd recommend focusing on making your portfolio more effective. Nothing you put around the pictures is going to make them look better, so don't bother with any extra text or blog features or whatever. Focus on the work itself and put your best stuff front and center. If your best isn't good enough, make better stuff. That's my current strategy anyway.
Right now the first thing that comes up is a WIP model. The thing about those is that they're guaranteed to not look as good in progress as they do when they're finished, so showing them in your portfolio is kind of like trying to sell a car by showing off 2/3rds of the engine and half a wheel. WIP shots are great if you want feedback on how those parts are going so far, but not so useful for demonstrating your skills to potential employers.
Also, the first pictures that come up in the Gallery section are a partial torso and head (which was what the DWIV Mini #1 asked for, but probably not what hiring managers are looking for) and it's got your old url listed instead of the current one. Then high poly Taz, then a tank, then Predator, then misc props and things. It makes it hard to tell what your focus is and what kind of job you're looking for specifically. If you're shooting for characters, make a bunch of finished characters and show them. If you're shooting for environments, make a bunch of finished environments and show them. Or both, if that's your thing. But make it a focused effort in any case.
Anyway, good luck on the job hunt. Keep your head up and keep making stuff. It's the only way to make it happen (as far as I can tell at least).
Last edited by fly_soup; 06-10-2009 at 03:52 PM..