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Yeah, why doesn't Hasbro make some GI JOE crossovers? The brands have been joined at the hip since the mid-80's. Although I can see now not being a good time...the market is a bit oversaturated with TF lines (Universe, Movie, Animated, Masterpiece, etc)
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, line,
72 Posts,
Join Date May 2009,
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Used to be a huge transformers fan, Soundwave was my favorite. Put this guy together, no textures and needs a bit o' pruning.

update: the goons

Last edited by cptincognito; 05-24-2009 at 12:46 PM..
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, spline,
126 Posts,
Join Date Nov 2008,
Location Brooklyn, NY
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Basing them on the toys instead of the animation models, eh? 
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, polycounter,
1,025 Posts,
Join Date Jan 2005,
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Yep, using that as a start at least.
I'm having a lot of fun starting out with a basic block, then slicing it up based on how it's going to transform and unfolding it into the humanoid shape. It's like Christmas 1985 all over again.
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, spline,
126 Posts,
Join Date Nov 2008,
Location Brooklyn, NY
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Quote:
Originally Posted by cptincognito
Yep, using that as a start at least.
I'm having a lot of fun starting out with a basic block, then slicing it up based on how it's going to transform and unfolding it into the humanoid shape. It's like Christmas 1985 all over again.
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I know the feeling! I'll never forget getting Sideswipe then. Ahhhh
I recommend classing yours as 4 separate entries (Soundwave, Ravage, Rumble, and Frenzy) that all happen to transform into one. It's not like there is prize! (or is there?)
And don't beat yourself up over scaling. Zoom the camera out for the animation.
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, line,
72 Posts,
Join Date May 2009,
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And don't forget Laserbeak / Buzzsaw. "Soundwave! Play back Laserbeak's findings!"
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, polycounter,
1,025 Posts,
Join Date Jan 2005,
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Well how about that? He went and added Lazerbeak. I think we have a winner!
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, line,
72 Posts,
Join Date May 2009,
, polycounter,
1,025 Posts,
Join Date Jan 2005,
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Don't forget about 'Autoscout' who appeared once or twice in the G1 show.

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, line,
72 Posts,
Join Date May 2009,
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Ooh, good point. You know, a third party hobby group is making a working, transforming Autoscout available later this year...
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, polycounter,
1,025 Posts,
Join Date Jan 2005,
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Totally forgot about the scout. Looked over the list, gonna do one more and call it, for fear of not finishing any of of em. Squawtalk/Squawkbox is pretty cool, but Beastbox is just terrible.
I'm pretty sure I had this one, so the rat gets it:

ah, what the hell...

Last edited by cptincognito; 05-26-2009 at 06:10 AM..
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, spline,
126 Posts,
Join Date Nov 2008,
Location Brooklyn, NY
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Nice work, cptincognito!
You got my vote! (if that is how this is decided?)
I'm looking forward to seeing a group shot!
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, line,
72 Posts,
Join Date May 2009,
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Beastbox is awesome - he turns into an ape! And ya gotta have him, he and Squawktalk are a two-man combiner team as well as being cassettes, nothing's more awesome than that! 
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, polycounter,
1,025 Posts,
Join Date Jan 2005,
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Only a few days to go!
About the Environment Map....would it be applied to a 'skybox' type mesh? Or is there a way to plug it into a material's reflectivity?
Noob questions I know.
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, line,
72 Posts,
Join Date May 2009,
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you just link it into your specularity. What software are you using dave?
My apps: Dadako
UX / UI Designer - and yes my name is Hawken
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, insane polycounter,
5,069 Posts,
Join Date Jan 2005,
Location .jp
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only a few days to go! I'll post submission instructions on the 1st
My apps: Dadako
UX / UI Designer - and yes my name is Hawken
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, insane polycounter,
5,069 Posts,
Join Date Jan 2005,
Location .jp
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Hey Hawken,
I am using Maya. I made a specularity map, not sure how I would plug the environment map into that area. My spec map is plugged into the specular roll-off, of course.
And I could not interpret the rendering suggestions (turning anti-aliasing off etc) for Maya that was posted in the adjoining thread. I know I know...
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, line,
72 Posts,
Join Date May 2009,
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I was just curious do we need all the maps, including specular and enviroment?
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, line,
51 Posts,
Join Date Mar 2009,
Location St. Louis
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I imagine it's not mandatory to make and use every map, but it would be beneficial to the quality of your entry.
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, line,
72 Posts,
Join Date May 2009,
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Any word on the submission instructions?
update:
buzzsaw
frenzy
ratbat
soundwave
ravage
Last edited by cptincognito; 06-01-2009 at 01:48 PM..
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, spline,
126 Posts,
Join Date Nov 2008,
Location Brooklyn, NY
, line,
51 Posts,
Join Date Mar 2009,
Location St. Louis
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Is there going to be a submission thread?
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, spline,
126 Posts,
Join Date Nov 2008,
Location Brooklyn, NY
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created Galvatron
on 06-02-2009 11:55 AM
Last edited by Azimn; 06-02-2009 at 12:13 PM..
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, line,
51 Posts,
Join Date Mar 2009,
Location St. Louis
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I didn't even notice this thread, otherwise I probably would have done one. I'll do the next one, tho. I like the new format for these.
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, line,
71 Posts,
Join Date Oct 2007,
, spline,
126 Posts,
Join Date Nov 2008,
Location Brooklyn, NY
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