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created LPC vol2 #01 - transformers, robots in disguise!
on 05-10-2009 09:32 PM
Greetings ladies and gentlemen.
This months low poly challenge, for those who might accept it, is to make a fully converting Transformer. With the new Transormers film just around the corner, this should provide your portfolio with something topical.
The rules are these:
no more than 500 triangles per entry.
1x 128 texture map, 256 colours. (8-bit)
1x 128 specularity map, 16 colours. (4-bit)
1x 128 alpha map, 16 colours. (4-bit)
1x 32 env map, 16 colours. (4-bit) (for use with the specularity map)
oh, and you should decide if you are autobots, or decpticons.
Although your model doesn't have to be an existing transformer.
Challenge ends june 1st.
My apps: Dadako
UX / UI Designer - and yes my name is Hawken
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, insane polycounter,
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But does it have to transform? And legitimately, or with a "cheat" of a hidden vehicle mode? 
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, polycounter,
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, polycounter,
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Oh, trust me, fully converting IS possible. Just have to stick to the simpler figures (and modern ones - the original G1 figs, while simple, just don't look as good as their toon counterparts).
This is a lot higher poly than the contest, but this one does transform - and has a chest that opens and fires lotsa missiles:
I've forgotten how many polys it has, prolly around 1.5k tris, but the engine it was for (the old RTS/RPG Freedom Force) only supported diffuse, alpha, ambient, and reflectivity with an environment map... it was also done amost two years ago, and I've gotten LOTS better since then. 
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, polycounter,
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So I forget, do we post all our work in this thread, or all in a new thread of our own making?
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, dedicated polycounter,
1,576 Posts,
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Hells yeah. Sounds like fun  .
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, dedicated polycounter,
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working on mine
edit: wip r8 mutant

Last edited by e-freak; 05-13-2009 at 04:34 AM..
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, polygon,
703 Posts,
Join Date Sep 2008,
Location Germany, Darmstadt
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Quote:
Originally Posted by Vailias
So I forget, do we post all our work in this thread, or all in a new thread of our own making?
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You can do either!
I always advocated posting in the main thread, but maybe it's clearer to make your own.
My apps: Dadako
UX / UI Designer - and yes my name is Hawken
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, insane polycounter,
5,069 Posts,
Join Date Jan 2005,
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Quote:
Originally Posted by butt_sahib
I dont think fully converting would be possible? :/ wo we will have to make shit in pieces? 
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doesn't have to convert, but many many bonus points if it does!
My apps: Dadako
UX / UI Designer - and yes my name is Hawken
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, insane polycounter,
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Join Date Jan 2005,
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And is the 500 tris an absolute, or can we 'fudge' by 20-30 or so? 
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, polycounter,
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oh yes you can keep it really REALLY low and still have it transforms, I made this around 2-3 years back at this point, but it was around 500-600 tris I believe? (have to dig the file up)
but proof it can transform if designed smart ahead of time

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, card carrying polycounter,
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Oh, and are Go-Bots okay, or are they right out? :P
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, polycounter,
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seforin - HEY! thats cheating you hax heh lolz, i can't ever remember the robots using the x/y scale tool
thinking of doing a rendition of this lovley vehicle:
planning to go pro and make it transformable - AND all still in scale peices :P
..oh and it'll be a fembot HAWT!
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, polycounter,
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, polycounter,
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Started work... and bonus points to anyone who can identify it!

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, polycounter,
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Quote:
Originally Posted by Valandar
And is the 500 tris an absolute, or can we 'fudge' by 20-30 or so? 
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fudging allowed.
go-bots allowed.
dino-bots never really existed.
My apps: Dadako
UX / UI Designer - and yes my name is Hawken
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, insane polycounter,
5,069 Posts,
Join Date Jan 2005,
Location .jp
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Well, I didn't need to fudge - ended up with exactly 500 tris.  And that's an honest to gawd Transformer ther, by the way, so the GoBots are staying on the shelf. 
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, polycounter,
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...except pink, and not gay
what's weird is that he has no back tyres - kinda of a moped/tracks hybrid, i'mm still trying to figure out how i'll deal with her/it transforming and her wheels....
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, polycounter,
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Transforming in progress!
Last edited by Microneezia; 05-14-2009 at 11:48 PM..
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, polygon,
616 Posts,
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animate your uvs.... why are you posting this here?
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, dedicated polycounter,
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since the decepticons had something like a hi-fi system i thought this should be legit,
for now the placement is just a little test, and i made the high poly one because i was bored..., im not quite sure of the "transformation" yet, might use the other side of the blade as 2nd arm and part the handle to 2 parts to function as a leg, i might need to make some alignments to the polycount since its almost at 500.
- Rick.
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My first thought was "Dayum, that's a well-hung 'bot!"
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, polycounter,
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just starting to block out ma shapes :
*insert transformers noise here*
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, polycounter,
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About 50% done... and a proof that it transforms, as well:
Still gotta add what details I can, especially on the helmet, then make the specular and environment maps.
So... anyone able to guess who it is, yet?
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, polycounter,
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I think its the cybertron version of Jetfire.
(I was going to post my wip first, but went to go see NIN with the wife instead.)
<- will be making assorted decepticon jets as a warmup.
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, dedicated polycounter,
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