Saving skin from a high poly to a low.
on 03-09-2009 07:08 AM
Ok, got a question. Pretty sure I already know the answer but it can't hurt to ask.
I have a High (comparitively) poly model all skinned and rigged. I have another version that I've cut down by about 80%. Is there a way to take the highpoly skinweights and stick them on the low poly version?
It would seem to go against what I understand about skinning, but given that's very little perhaps someone has some magic technique that I'm not aware of.