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created Claffy D's Deepest of Grindlifts
on 01-14-2009 11:10 AM
Art production has been finished up on DoD for a little while here, and i've gotten permission to show a few assets, Its been a long haul, but it looks like i'll finally be able to say i actually have a finished title on my resume, after some 5 years in the games industry. These assets run from, oh 500, to 10,000 polys, with textures in the range of 256-2048(guns). Sorry but i wont be able to post any of the textures.
Now that the project is up, I am currently working with the FABULOUS fags at 3 Point Studios, so anyone who is interested, feel free to check out the site and get ahold of us.

Last edited by EarthQuake; 01-16-2009 at 03:02 PM..
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, Moderator,
5,596 Posts,
Join Date Oct 2004,
Location Iowa City, IA
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Looking awesome from here  Love the texturework on the guns, needs bigger pics! ^^ The scifi-guns look awesome 
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, polygon,
652 Posts,
Join Date Aug 2007,
Location Warsaw, Poland
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Looks fabulous, hunnypie
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I love the injun-murder cannon. Or, the Face Melting Gun. When do I get to play this beast?
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, veteran polycounter,
2,923 Posts,
Join Date Jul 2005,
Location Texas
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Sweet looking stuff. Quite an interesting mix of technology.
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, spline,
219 Posts,
Join Date Nov 2007,
Location 3rd floor of the molestitorium
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Awesome.
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, spline,
133 Posts,
Join Date Jun 2008,
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the game itself better do the art justice. great work eq.
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, veteran polycounter,
2,656 Posts,
Join Date Feb 2007,
Location Albany, NY
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really awesome work. been ninja stalking your /pix for a while now.
so will the game ship with the editor/model viewer?
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, line,
86 Posts,
Join Date Feb 2008,
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awesome stuff joe, as always ;)
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, veteran polycounter,
3,426 Posts,
Join Date May 2005,
Location Portugal
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Pff, I guess it's alright.
Es fließt durch meine Venen, Es schläft in meinen Tränen
Es läuft mir aus den Ohren, Herz und Nieren sind Motoren
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, polycounter,
883 Posts,
Join Date Jun 2005,
Location Bulgaria
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Very nice - love the level of detail on the weapons and props.
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, null,
7 Posts,
Join Date Jan 2009,
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!bigger pics NAO asshole!
*edit*never mind, I`m just not used to the new pic resizer stuff
that space gun is the tits man.
Last edited by konstruct; 01-14-2009 at 11:45 AM..
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, polycounter,
1,297 Posts,
Join Date Nov 2004,
Location three oh three.
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Heres a little bigger, stupid photobucket has max on file size.
http://dl.getdropbox.com/u/499159/sh..._no_really.jpg
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, Moderator,
5,596 Posts,
Join Date Oct 2004,
Location Iowa City, IA
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WOW! You really give us noobs something to aspire to! I love your future guns! The one with the magazine attached from the front at an angle is really really sweet! man... good stuff!!
How big is the in game texture sheet for a gun like that?
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, polygon,
580 Posts,
Join Date Jan 2007,
Location Oklahoma, USA
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Pistols are 1024x1024 s/d/n, rifles and everything else are 2048x2048. I think there is around 15-20 total guns in the game, these are just a few. =D
Maybe if Dfacto wasn't such a vapid cunt, he could post some of the weapons he did, and some of the concepts as well. Also there is a few more weapons that were a colab (model/texture) between the two of us that i might post sometime later.
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, Moderator,
5,596 Posts,
Join Date Oct 2004,
Location Iowa City, IA
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great stuff EQ! Love the sci fi curvy gun.
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, dedicated polycounter,
1,573 Posts,
Join Date Sep 2006,
Location Kirkland, WA
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thanks for the tex info, EQ! Again, gnarly work!
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, polygon,
580 Posts,
Join Date Jan 2007,
Location Oklahoma, USA
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some nice stuff there. the futuristic guns are really nice. great texture work also. shame you cant show the flats. keep up the good work!
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, triangle,
266 Posts,
Join Date Feb 2007,
Location Seattle WA USA
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Hey Joe, fantastic work man. WHo're all the artists involved?
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, Administrator,
7,349 Posts,
Join Date Oct 2004,
Location Vancouver, B.C.
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Looks Aces! I'm surprised the dude whose concept you borrowed for the assault rifle on the left gave permission for commercial use - I remember you showing it off when you were working on it because the iron sites are super sexy. I really dig the shapes on the FMG, too. The rifle on the bottom right looks a bit awkward, though - I'm not sure how the ejection port and the diagonal piece play with the regular barrel. Love the taped cord on the pistol 
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, polycounter,
974 Posts,
Join Date Aug 2006,
Location Champaign, IL
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hah awesome stuff, have fun with the fabulous fags! 
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meh HARHAR
Glad to see you post Art dude. Goodluck with the other PoopHead at 3pointMADNESSSSSSSS
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, polycounter,
1,067 Posts,
Join Date Oct 2004,
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Awesome stuff man! I REALLY like the gramophone on the right and the cannon on the left. Great materials/textures there!
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, polygon,
586 Posts,
Join Date Nov 2007,
Location Toronto, Canada
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Some nice texture work, I dig your metal especially. Your normals come off real clean too. Did you use reference for this or were they solely based on concepts?
Environment Artist - Terminal Reality
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, triangle,
400 Posts,
Join Date Feb 2005,
Location Lewisville
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This stuff is great, it really shows how much it pays off to do a high poly source for your models.
Love the cloth wrapped around the rifle.
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, triangle,
254 Posts,
Join Date Oct 2007,
Location Brisbane, Australia
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