Hey gang, one of my New Years resolutions is to post on this board, instead of just reading it every day. Hurrah 2009!
Originally Posted by Havok
Did some more work on this, just playing with ideas at the moment. Is it working or not?
Also, thanks to everyone who commented on this in the other thread.
Hey Havok, I really like what you're doing.
I'm not sure of your workflow so maybe you'll get to this later, but it looks like if you flip the triangulation on your forearms it'll probably shade a lot smoother. But then maybe it's deliberate and will make sense with the texture.
(Photoshopped the arm on the right to guestimate what it'll look like flipped)
Also the toes might be higher detail than needed when compared to the lower poly forearms.
I'm really digging the look of it, nice work!
That's awesome. I have a friend who has been bugging me to model one. It'd be pretty redundant now. Fully rigged and animatable?