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okno's Avatar
Old (#351)
Japhir that looks great, especially the creases on the trousers. You probably haven't got round to it yet, but I don't like how the coat is tight against his pectorals, I'd put some folds going down off that part.

Slum that is cool so far, I used to have the Lego version of that ship :)
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Vrav's Avatar
Old (#352)

Generimans McHeadsculpt


Aasimar chick with... a long way to go, ff.
::
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Joseph Silverman's Avatar
Old (#353)
Vray, slum, cool stuff.


this is a frustrating experience.
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JasonLavoie's Avatar
Old (#354)
Awesome awesome sketch Varv... for some reason i really love the elbow / forearm, how you painted the shadows in with such a hard edge is really cool (I like that kinda style).


Last edited by JasonLavoie; 01-18-2009 at 09:35 PM..
Jason Lavoie | Environment Artist - Digital Extremes | enviro wiki | The Game Dev Cast
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Paul Pepera's Avatar
Old (#355)
Slum, that snowspeeder is looking nice; you got good reference for all the greebles?

Quick environment I did today; just to practice some lighting in UE3, nothing special:

a.k.a. Eraserhead : game art portfolio
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JordanW's Avatar
Old (#356)
very nice eraserhead
Jordan Walker
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IronHawk's Avatar
Old (#357)
nice work Eraser!
www.Jhall3d.com

"Poly want a brewski?" - Ferg
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hawken's Avatar
Old (#358)
Quote:
Originally Posted by SupRore View Post
Vray, slum, cool stuff.


this is a frustrating experience.
works well "as is"!!
My apps: Dadako
UX / UI Designer - and yes my name is Hawken
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hawken's Avatar
Old (#359)
Quote:
Originally Posted by Neox View Post

3hrs more guess this makes it not a speedie anymore, whatever ^^
I think this is really great.

You might want to make the cuts in the ears actual cuts though, at the moment they have a kind of trim around them making them look like an intentional shape and not like his ears got cut.

this pose FTW
My apps: Dadako
UX / UI Designer - and yes my name is Hawken
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East's Avatar
Old (#360)
Eraserhead, that is looking really atmospheric. Something like a cross between a sewer, and an asylum

--

This one is pretty lame, I have to admit that much. Game character I'm working on at the moment. Was posing him in Maya and got a bit bored, and then a bit carried away. Meet John Cosmos, a guy who flies in space. Posting it here since the character is still WIP

Background blatantly stolen from NASA.


Last edited by East; 01-18-2009 at 07:32 PM..
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Andreas's Avatar
Old (#361)
Quote:
Originally Posted by Neox View Post

AHMAGAWD! This just made my WEEK! Amazing modelling!
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ae.'s Avatar
Old (#362)
tutorials package that im working on 1 out of 10 done :P

http://vimeo.com/2875902
Environment Artist @ Digital Extremes
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commander_keen's Avatar
Old (#363)
Made a "1 click" cheap LOD (render-to-texture) tool for work. It will put textures in the Texture Library based on the Geo file location in the directory structure, and also makes a Cryptic Engine material file in the proper place. So all you have to do is build and unwrap the low res model and click a few buttons and you get the LOD in game in seconds

Video


Im also expanding it to work in a more general pipeline with non-LOD render-to-texture features like lightmaps and stuff.
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Racer445's Avatar
Old (#364)
commander_keen: that looks cool and useful!

been working on this for 2 days now and my brain is starting to hurt. when i finish the high poly i'll make a new thread. most of the big detail is in. need to add in all the rivets, screws, etc. as well as do the other side which isn't hard

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bounchfx's Avatar
Old (#365)
looking good racer, and damn neox that is awesome - how are you rendering that if I might ask? what's your lighting/rendering setup?
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Slum's Avatar
Old (#366)
Racer, that is awesome and I have no idea what it is.
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Funky Bunnies's Avatar
Old (#367)
commander keen, that sounds rad!

and looking hawt, racer
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Harry's Avatar
Old (#368)
racer if youre gunna model rear sights you should model front sights (and make sure the sight picture isnt obstructed - wtf???)



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Racer445's Avatar
Old (#369)
Quote:
Originally Posted by Slum View Post
Racer, that is awesome and I have no idea what it is.
man its a death gun of death and lazer beamz
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Harry's Avatar
Old (#370)
Laser? then the sights needn't be adjustable for elevation at all
dickhole
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ae.'s Avatar
Old (#371)
looking good jason!

Environment Artist @ Digital Extremes
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CrazyMatt's Avatar
Old (#372)
Really nice work Neox!
--

Okay apparently Zbrush ate my previous sculpt file and i've been forced by me to recreate it asap. So far my time is an hour /half, doing pretty good, and am following more proper anatomy with this one than to go right off the actual movie shots. Legs still need alot of work as is, but will soon finish those in the next 10 minutes or so, hope you enjoy.

I'll keep everyone posted as soon as I finish it, just gotta get my work with Insurgency done first
-
Character Artist | Portfolio
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Swizzle's Avatar
Old (#373)
Doing some doodly poop for a GameArtisans sculpting comp. Still very WIP:

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Neox's Avatar
Old (#374)
@hawken yep you are right i would have done this when texturing him, but i only colorized the given polies and the next loop doesn't work all the way around so i only colorized the working one

@crazymat: way better
@east: thats cool
bonus vir semper tiro.

Steffen 'Neox' Unger
It's Airborn Baby!

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for hire
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Harry's Avatar
Old (#375)
i think its slowly becoming a sick one
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