Author : polygoo


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Japhir's Avatar
Old (#1)
Me and Skeptical Nate are going to do this!
Me- characters
Him- environment

We've already got some ideas, but Skeptical Nate is working out the story atm.
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Em.'s Avatar
Old (#2)
Oh god...Nate...seriously? That guy is like a TOTAL douche.

Just kiddin' man, good luck guys!
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Japhir's Avatar
Old (#3)
lol :P.

here's a quick sketch for one of the survivors. might give away the story a bit already ;).
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butt_sahib's Avatar
Old (#4)
weerd, i was expecting a big update after the long wait
mmm 70's b-baller stuck in a b-ball court?

Looking forward to the mesh
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Nate Broach's Avatar
Old (#5)
haha Butt you win! thats exactly what we're doing.

Should have some updates from me by tommorow, this was just a busy weekend.

Looks good Japhir! Now he just needs some high socks, wrist bands and maybe a fro pick.
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butt_sahib's Avatar
Old (#6)
what do i win!!?! cookiez? (kthanksbai)

not to forget are the all-stars chuckies
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Funky Bunnies's Avatar
Old (#7)
I was thinking zombie globe trotters

lookin' forward to this
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Japhir's Avatar
Old (#8)
okok so the last update was a bit lame. (had to celebrate "sinterklaas" (=santa claus, only way cooler dutch tradition).)

wippy wippy.
crits welcome! i wonder if the afro head will work this way .



EDIT: the tris count is wrong, there are some hidden reference planes in there. it's still above 800 though.

Last edited by Japhir; 12-08-2008 at 11:45 AM..
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Nate Broach's Avatar
Old (#9)
Start of the environment, still lots to clean up and space to fill.



crits welcomed!
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butt_sahib's Avatar
Old (#10)
Hmmm, not really sure why the hell the afro will work with the way you have it right now? an afro is totaly spherical, dont think you can mimic that with a bunch of planes? cant you just extrude? but im sure you have your reasons

Nate:
ooo i love the damaged main door XD
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Rick Stirling's Avatar
Old (#11)
But his fro has a sweat band, so it should work.
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Japhir's Avatar
Old (#12)
i tried making it work, then decided that it'd be easier to just model it out. (i wanted to do it the "varga hair tutorial" way, wanted to try if that would work with these limits. it didn't).

update: this is all just a color blockin. i decided to choose number 11, since 8 is so unoriginal :P. (due to symmetry).
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hawken's Avatar
Old (#13)
how about 0? ;)
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Keen's Avatar
Old (#14)
Looks good! Though I think his shorts to be much shorter if it's in the 70's

http://i194.photobucket.com/albums/z..._240_hawks.jpg
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Em.'s Avatar
Old (#15)
Agreed about short-shorts.
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MightyPea's Avatar
Old (#16)
His arm bends in a very odd place. Move the elbow up a lot!
If you're not sure I'm right, try to just looking at it with a black material applied (or set it to scene lighting without any lights, whatever).
it's funky, but not in the way you were going for.
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Nate Broach's Avatar
Old (#17)
A little progress...must work...faster...



edit: tri count shown isnt accurate, its about half that.

Last edited by Nate Broach; 12-10-2008 at 11:41 PM..
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butt_sahib's Avatar
Old (#18)
GOGOGOGO!
So your only going to be showing that corner of the court? If so, zoom out so we can see the whole mesh at this point
Do you have everyting measured up? i think you have some scaling fuckups

EDIT:
Yeah japhir, you shold take it up like pea said. Also, reduce the thickness of the calves and the neck.Players like the one you have here used to be thin and tall

Last edited by butt_sahib; 12-10-2008 at 11:53 PM..
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Nate Broach's Avatar
Old (#19)
Which part in particular is bothering you scale wise? The one part I purposely fudged was the court lines.

I was trying to fit as much of them as possible so I pushed them towards the door more than they actually would be, just so you could tell its was a basketball court easier. But if its standing out too much, yea Ill put them in the proper place.
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butt_sahib's Avatar
Old (#20)
I think its being accentuated due to the courtlines, but i think theres something more. Would you mind posting a zoomed out view?
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Japhir's Avatar
Old (#21)
thanks guys! i can't believe i missed that wonky elbow . i'll fix it asap.
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Nate Broach's Avatar
Old (#22)
Sure, but I dont know if itll help much, I didnt actually model the whole gym.



I threw the scale guy in there to help.
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Japhir's Avatar
Old (#23)
looks great nate! shouldn't it be a playable environment though? never mind, that'd be too much work .

update:
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Nate Broach's Avatar
Old (#24)
Not a huge update, still working on the metal framing of the bleachers =/ trying to make them more convincing.



Edit: hey you posted right before me, nice progress!

Yea the rules didn't specify about making it "playable" from what I saw, so I just wanted to focus on this one area. I think modeling the whole gym would've been redundant and a little boring to look at.

Last edited by Nate Broach; 12-12-2008 at 01:46 AM..
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Nate Broach's Avatar
Old (#25)
Unfortunately this as far as Im going to get for this comp =/. Ill move it to p&p after this because I still want to finish it.

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