most of you may already have seen this in the huge WIP thread, but, well, hope it won't be redundant to you.
This is my take on the Jedi Knight Aayla Secura from Star Wars Episode 2 and 3
the character is around 8k (a tad more, but below 8500) has 1024's for the face and tentacles and 2048's for the body. Took me about 4 weeks, was while learning zbrush, I did a lot of back and forth work between zbrush and mudbox, but a lot is made in Z, including the lowpoly, which was made with the retopology tools.
that's pretty much all there's to say I guess, not really looking for crits on it as it's mostly done, but if you have some generic ones I'll make sure to take them into account for my next character
anyways, pic times
Beauty render in Vray
higher Rez :http://wip.global-illusions.com/Aayl...der_Halved.jpg
Face quick vray render to test various things (shaders, eyes, etc)
now on the technical side :
Realtime Marmoset engine render (thanks 8monkeys, once again
Highpoly zbrush mesh
and finally, texture flats