Author : polygoo


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Thewiruz's Avatar
Old (#1)
Hello

Yesterday i made a wall.I want to make a brickwall but when i made a stencil in photoshop and imported it to MB it seems like i cant get a brick pattern,I need that so i cant import the mesh into 3d studio and render out AO,NM,Diffuse and a hightmap.

Dont mention crazybump.I want the real deal not a workaround like cb ,Is there a way to create a pattern like bricks in mubox?Maybe 2009?

Thanks!
Offline , spline, 111 Posts, Join Date Apr 2007, Location Behind Zbrush for now Send a message via MSN to Thewiruz  
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Mark Dygert's Avatar
Old (#2)
If you want the real deal do most of it in 3dsmax. Make a few bricks and clone them. If you want to take it into mudbox make sure to set up the bricks so they sub divide well.

http://www.doom3world.org/phpbb2/viewtopic.php?t=17688
(AKA Vig) Portfolio | Lab | Brawl | Decker |
Offline , Polycount.com Editor, 13,921 Posts, Join Date Oct 2004, Location Seattle, Wa Send a message via MSN to Mark Dygert  
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Eric Chadwick's Avatar
Old (#3)
Shepeiro's tut is done in ZBrush and Max, but should be easy to adapt to Mudbox.
http://osart3d.wordpress.com/tutoria...-environments/
Offline , Polycount.com Editor, 6,684 Posts, Join Date Oct 2004, Location Boston USA  
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Ged's Avatar
Old (#4)
sorry wrong thread. I will post in shepieros.

Last edited by Ged; 10-08-2008 at 07:15 AM..
Offline , veteran polycounter, 3,903 Posts, Join Date Feb 2007, Location UK cheltenham  
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