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created [Ma.K] Panzerkampfanzug Waprüf (K) KAUZ
on 09-24-2008 07:59 AM
Being stuck at home here for a week in Houston during Ike, I was without power for 11 days. Fortunately I had a generator running so I was able to salvage some of the week and do some personal work, between cleaning and cutting down fallen trees, repairing damage, etc.
I decided to do one of Kow Yokoyama's Maschinen Krieger Armored Fighting Suits: PKA Kauz. Here is a reference picture of the Kauz Model: PKA Kauz
I did take some liberties from the original Kauz design, but for the most part I've tried to remain faithful to it. Since I did not have the model infront of me I was at the mercy of any ref I could find in Ma.K books and on the internets, so I did not always have a clear view of what was going on in certain areas.
Wires: 6642 Tri's, certainly has room for optimization.
Textures: 2048x2048
Thanks for looking. 
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, Polycount Editor,
745 Posts,
Join Date Jan 2008,
Location Seattle, WA
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fantastic work there, although I have one crit, and that's his hand... it just seems outta place being quite thin amongst the heavy duty body, perhaps it could be a little more chunky.
Everything else is spot on though, very impressed.
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, vertex,
26 Posts,
Join Date May 2008,
Location Manchester
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SWEET man! But you beat me to it, i have a Machinen Krieger myslef in the works(the SAFS mkII) But nice work, gonna add this to my reference folder. The only thing to crit here is the hand. Needs to be more bulky, other than that really nice work and REALLY nice to see finally some MAchinen Krieger stuff here!
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, polygon,
585 Posts,
Join Date Feb 2008,
Location Tarsier Studios, Sweden
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On top of what lbi said, I also like how the normalmap came out.
Now the only things that's missing is a fine pedestal. 
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, polycounter,
1,123 Posts,
Join Date Dec 2007,
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i would like to see some material contrasts - its all very much the same. wear and tear could also be a bit more focused - but from my own experience, just try to improve that on your next model
and just out of interesst - what the hell does Waprüf (k) mean? - actually, it sounds kinda stupid in german..
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, triangle,
324 Posts,
Join Date May 2008,
Location berlin
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@ AimBiZ: Thanks.
@ Ibi & c0ldhands: I agree in that the hand is the weakest part of the model. In most of the ref I have, the fingers are just 'rubber' tubes. I may convert it to the more interesting hand design of the Melusine. Alot of the Ma.K Armored suits have pretty small hands in comparison with the bulkiness of the rest of the suit design.
I'm very interested in seeing the WIP of your SAFS coldhands, please post some renders.
@ kio: I don't know what Waprüf means because:
1.) I don't speak German
2.) I did not create the name.
;)
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, Polycount Editor,
745 Posts,
Join Date Jan 2008,
Location Seattle, WA
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Really cool man. your materials read real nice. I would go in and redo the hand though.
It stands out in a harsh way.
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, card carrying polycounter,
2,032 Posts,
Join Date Nov 2004,
Location three oh three.
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hmm, i think the specular need some work, and it needs more variation in the dirt.
the spec comes off more like "plastic" than "painted metal". maybe tone it down a bit in areas with much dirt.
also, some of the shapes are lacking definition somewhat.
the edges around the hatches could be sharpened up in the normal, they come off a bit too soft.
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, dedicated polycounter,
1,751 Posts,
Join Date Nov 2004,
Location Norway
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Love it!
One thing, make the metal showing much darker in the diffuse and brighter in the spec, and tone down the the brightness of the painted areas while upping its contrast.
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, veteran polycounter,
3,267 Posts,
Join Date Oct 2004,
Location Kirkland WA
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Yea the material could use some more work, I originally wanted to build the materials inside of UE3 but I did not get around it (yet). Yes the hatch edges are not very tight, since I wanted to make sure they came out well on the normal map, I should give them a tighter chamfer next time.
Thanks guys.
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, Polycount Editor,
745 Posts,
Join Date Jan 2008,
Location Seattle, WA
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Quote:
Originally Posted by Eraserhead
@ kio: I don't know what Waprüf means because:
1.) I don't speak German
2.) I did not create the name.
;)
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It doesn't mean anything. There's no such word in german. Panzerkampfanzug is written as one word though. Oh and what's that eagle doing there?
Enough of the crits - i love the model, it's very well done. Looks like Bioshocks Big Daddy's Big badass brother 
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, polygon,
703 Posts,
Join Date Sep 2008,
Location Germany, Darmstadt
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Quote:
Originally Posted by e-freak
It doesn't mean anything. There's no such word in german. Panzerkampfanzug is written as one word though. Oh and what's that eagle doing there?
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The closest thing I could find: WaPruf is an abbreviation for Waffenprufamter, which means Weapons Parameter if I am not mistaken. Still doesn't make much sense in the context of the suit, but that's what it is. The Eagle was taken from a decal sheet from an actual KAUZ plastic model kit, so it's canon in the Ma.K universe.
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, Polycount Editor,
745 Posts,
Join Date Jan 2008,
Location Seattle, WA
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nice texture work, I would push the contrast in the spec a bit more get some worn areas looking like the paints been rubbed off or something. Other than that, the hand looks weird, maybe just cause its so straight, a more relaxed pose for it might help it look more natural. these are pretty small things though, overall this looks ace.
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, dedicated polycounter,
1,627 Posts,
Join Date Sep 2008,
Location Montreal
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Quote:
Originally Posted by Eraserhead
Waffenprufamter
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there is no such word xD
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, veteran polycounter,
3,189 Posts,
Join Date Sep 2006,
Location Berlin Germany
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That is badass! I've always wanted to see one of those made in 3D. 
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, spline,
166 Posts,
Join Date Jan 2005,
Location Eugene
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Quote:
Originally Posted by Neox
there is no such word xD
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Quote:
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... which originated in a WaPrüf 6 (Waffenprüfamter 6 - Weapons Development and Testing Department - "6" being the number that corresponded to "Tanks and other Vehicles") ....
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http://www.fprado.com/armorsite/tiger2.htm
Quote:
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WaPruf/WaPrw - Waffenprufamter
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http://www.afrikakorps.org/germanabreviations.htm
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, Polycount Editor,
745 Posts,
Join Date Jan 2008,
Location Seattle, WA
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it's "Waffenprüfämter" (pl.) "Waffenprüfamt" (sg.), and I wouldnt use quotes on German stuff against native German speaker like Neox ;)
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, dedicated polycounter,
1,346 Posts,
Join Date Nov 2004,
Location Germany
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i found those quotes on like 6 sites and all sites with those names are either english with bad german parts in it or russian and as i don't speak russian i didn't understand what they are saying, so the word didn't make any sense to me, but what crazybutcher says makes sense, the Waffenprüfamt (sg.) would be something like a weapons testing agency.
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, veteran polycounter,
3,189 Posts,
Join Date Sep 2006,
Location Berlin Germany
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Fair enough, Waffenprüfamt does seem to make more sense. This thread starting to become sidetracked; the original point was that I did not create the original name (Waprüf (k)), just merely used it to preserve canon: http://www.hobbyfanatics.com/index.p...&mode=threaded
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, Polycount Editor,
745 Posts,
Join Date Jan 2008,
Location Seattle, WA
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ITs really NEAT!! AND WELL TEXTURED
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, vertex,
41 Posts,
Join Date Sep 2008,
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Hi again! Posted last time that I was doing a Ma. K too so Ive decided to roll out what i have, still a wip. Btw if you wondered I modified mine so It has a flamethrower!
Check it out here: http://boards.polycount.net/showthre...51687&page=142
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, polygon,
585 Posts,
Join Date Feb 2008,
Location Tarsier Studios, Sweden
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