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Old (#1)
Hello There! I wish to enter this competition, I choose Concept 22 - Olympus!



Back story otw.

officially crits are always welcome for the rest of this thread.

here are my blocked out images...




Last edited by Microneezia; 09-19-2008 at 12:47 AM..
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Old (#2)
Hello again, some updates

I realize that I have some cage work to complete as some geometry was not captured from teh hi-poly, I was just going through to color and see if I can make this 650 tri's work. I then went back and simply turbo-smoothed the 650polys to about 3500. But there appeared to be no difference in capturing the hipoly geometry. I know we have lots of geometry budget.

Crits and comments would help a lot. I'm not that happy with the low poly, but I do like the Hi-poly enough. any suggestions>?

Zbrush Hi_Poly 2.4m tris



Front Rendered Low Poly - 650 tris (Lightmap and Normal)



Angle the model will be seen from Low Poly - 650 tris (Lightmap and Normal)



Very quick Color Pass 2mins - Low Poly render (Diffuse Lightmap and Normal)

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Old (#3)
more work on this. Rocks are fools gold!




Last edited by Microneezia; 09-20-2008 at 05:58 PM..
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Old (#4)
Hmm, more work, .... to throw away.


Last edited by Microneezia; 09-30-2008 at 03:52 AM..
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Old (#5)
Just trying to figure out my final shots. We have 2 final shots I guess so this is kinda what im thinking...

Final Shot 1



Final Shot 2



hmm.
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Old (#6)
I skateched some very rough ideas, trying to get my head around to the good and evil aspect. Here's what I have so far. The idea would be that the archipelago of floating islands would transform to resemble a dried and cracked desert floor. But.. consider these as just throwing around ideas.

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Old (#7)
Hey there jjnaas these are great. You have a really good flow to the floating islands, mine kind of just look like floating satellites. Thanks for your work.

I think I have to completely remove my current floating island work though.
I just realized that the scale and proportion is completely wrong, those stumps become the size of like 40 stories or something. anyway Im learning a lot. so back to the begining.

Here are some things I think I want visually.

I think we need a solid focus point which will be a church-like structure I think. But I want it to be like an open area. No bounding walls, so we can see inside.

Floating islands cascading all around like you have. Thats great! Some kind of sci-fi framework of beams and cables connecting them with the electric power of heaven!

A bridge leading to the main island like I have brutally blocked out in my concepts.

These items will tie us to the concept as we must remember to stay on target with.

other than that, I am happy with whatever shows up, I am excited to see what else comes out!
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Old (#8)

Last edited by Microneezia; 09-30-2008 at 03:51 AM..
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Old (#9)
More updates... still blocking it out but getting some final geometry in there now...


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