nrml map lighting in unreal 3
on 09-06-2008 11:35 AM
hey, don't know if anyone's familiar with it but thought i'd ask anyway.
I've got an animated mesh into ue3, thats all running fine but the dynamic (and static) lights aren't showing any normal map info on the character. They show up fine as plain static meshes but not as dynamic meshes.
thing is when you shoot a gun near them the muzzle flash lights them up with their normal map detail, just not otherwise (the diffuse map is definitley showing up, the spec might not be showing up tho).
anyone know whats going on?