Originally Posted by Lombos
The profile view is definitely lacking in comparison to the other two. It appears to be off balance and almost tipping forward. Overall a nice sculpt though. Did a quick liquify..
Squared out the jaw
Pushed the ear to the center
Pulled the clavicle/chest area forward
Moved the shoulders/back area back
Set back some of the facial features, was a bit flat faced
The neck could use some tweaking, there's a harsh separation between the sternocleidomastoid and the front of the neck that seems odd
Thanks Lombos, really appreciate it.
Saw the errors in the back, clavicle/chest after I posted it.
Really need to work on it not looking so flat, seems to be the main issue.
And will take the rest of your crits in to advice on the next one, thanks again!
edit: wasn't planning on working on it anymore, but couldn't resist.
Followed your advice, and I do think it looks better, thanks again
Is there like a rule of thumb for how far the eyes should be pushed back? that seems to be one of the main issues in most of my sculpts