Author : winged doom


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Neox's Avatar
Old (#2026)
Orb the front is looking pretty ace and intense, the ear is a bit wobbly but overall te shapes are cool

here's my first longer sketch from the slate, it started as something different, resculptet it like 4 times before i went this direction, overall 2 hours bit with maybe 30min of working on that particular one


nomnom chicken

Last edited by Neox; 03-02-2012 at 07:30 AM..
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Drakon's Avatar
Old (#2027)
troll/goblin/gremlin/yoda?
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JFletcher's Avatar
Old (#2028)


mbleh...sometimes sculpting reminds me why I feel bad about myself.

Last edited by JFletcher; 03-03-2012 at 10:53 AM..
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switz's Avatar
Old (#2029)
I love your style J
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Jessica Dinh's Avatar
Old (#2030)
Some recent studies:

Burne Hogarth



Thomas Von Kummant



Sanggene Lee



Ruanjia



Ketka

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Muzz's Avatar
Old (#2031)
Awesome stuff jessica!

Quickie little girl to start off the day... wow that sentence sounded really bad.
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Jaco's Avatar
Old (#2032)
Hahaha very cool Neox!

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Neox's Avatar
Old (#2033)
nice one jaco, is that actually built fom scratch during a live drawing session? if so, how long did it take you? i want to take my slate to livedrawing sessons soon and i'm trying to figure out a good workflow to do 10 minute poses, and right now i don't see me doing that from scratch in that time, so i build a simple volume rig i could use, but maybe i should just try it and stop thinking too much about how to do it ^^


from yesterdays sketchgroup session we have once a week, usually i was just sitting around talking, as i just don't feel comfortable with a pencil, now i can actually do stuff
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Steffen 'Neox' Unger
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Zwebbie's Avatar
Old (#2034)
Just some mindless fun in between larger projects:

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Old (#2035)
jessica, is there anything you don't do well? :o
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Goeddy's Avatar
Old (#2036)
nice heads everyone :P
got some too
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Old (#2037)
very nice Zwebbie. Powerful eyes. nailed it son! /fistbump
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Muzz's Avatar
Old (#2038)
Good job guys.

Yo zweebie, thats damn close to being right, but some of your proportions are a bit out. The biggest one is that the head is too tall, followed by the nose being a bit small and i also made the jaw wider to look more natural. Hope it helps.

EDIT: maybe give this a once over . http://conceptart.org/forums/showthread.php?t=84105

Liquify-over!

Last edited by Muzz; 03-08-2012 at 10:31 PM..
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Zwebbie's Avatar
Old (#2039)
@killnpc: Thank you, though I'm going to have to admit that I stole the whole overpainted eyes thing from Hazardous, and I think it's a bit of a cheap trick to artificially make a model much more lifelike.

@Muzz: A good thanks to you, too, that's a useful paintover. I like to think I'm familiar enough with the basic guidelines, but I completely miss-eyeballed them. It seemed to me that the eyes were roughly halfway halfway on the height of the head, when upon closer inspection they weren't nearly - the cranium was indeed far too big. As for the nose, whenever I try to make someone pretty, I often make the nose a bit bigger to avoid the cliché magazine model kind of pretty. But as a result I never did do a cliché kind of beauty, and this was my attempt at one, hence the deliberately rather small nose. Irony coming to bite me in the ass, isn't it ;) ?
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Muzz's Avatar
Old (#2040)
Hmm, if you want to make a more elegant nose, its not really size that changes, its more structure. In fact i don't think that its really nose size that changes much at all.

When you are looking at fashion photography most of the effort goes into removing harsh shadows from the face to make things feel more elegant. So a lot of the time you just end up with the nostrils, and that is confusing when studying things as it makes the nose appear smaller.
In fact i just looked for 10 min and couldn't find a single woman with a weirdly small nose.

With the cranium, i think you just need to take a step back and ask yourself if it feels right, If you can detach yourself and look at it from the perspective of an observer it'll be much easier to see. I personally try and sleep on a piece of art before i post it, as there is usually something i will have been art blind to the night before and I'll have want to have fixed it up before showing anyone.
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Hugh's Avatar
Old (#2041)


Believe in yourself! Have faith in your abilities!
Without a humble but reasonable confidence in your own powers you cannot be successful or happy.
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Old (#2042)





Creative Director @ Simian Squared Ltd.
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Zwebbie's Avatar
Old (#2043)
Quote:
Originally Posted by Muzz View Post
I personally try and sleep on a piece of art before i post it, as there is usually something i will have been art blind to the night before and I'll have want to have fixed it up before showing anyone.
Cheers, Muzz, you're right about all you said, and I made changes. I guess I did end up learning quite a bit from a speed model after you encouraged me to have a bit of a closer look .
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Jaco's Avatar
Old (#2044)
Thanks Neox, I actually did that one from photos of a pose, started with zspheres. It was pretty quick, as the pose was symmetrical.
Starting with some kind of a base is definitely the way to go, having the proportions taken care of will help you get something decent done in 10mins. You also need decent topology so that you can use transpose to get your initial pose down.
I like dynameshing after I've got the pose down, makes it feel more like sculpting with clay as opposed to pushing verts around.

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Neox's Avatar
Old (#2045)
great man, really nice flow!

testing out figure sculpting, still not really comfortable and have to learn, learn, learn much more :X

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Steffen 'Neox' Unger
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eric.'s Avatar
Old (#2046)
A monster-speedy


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Kot_Leopold's Avatar
Old (#2047)
Quick Venom speedsculpt for a warm-up! Will most likely end up compositing him in Photoshop for the final shot:

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Hugh's Avatar
Old (#2048)

Took about a 1 1/2 hours maybe abit longer
Believe in yourself! Have faith in your abilities!
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switz's Avatar
Old (#2049)
I know it's not exactly a speed model, but i was given the task to model a hotrod for a friend within day - spent 10 hours. I'm pretty happy with it considering I don't do many vehicles

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Neox's Avatar
Old (#2050)
sooo first time testing out the slate in public, at dr sketchy berlin, was really tough to work qithout any symmetry also i tried using the zbrush mannequin and i'm really not happy with it, the initial volumes are pretty bad, so instead of concentrating on the actual shapes i have to get rid of those volumes first, which eats a lot of time - in case of 1 minute poses i could barly pose it fast enough, even though i doubt there are quicker ways inside zbrush to pose something as flexible. for the 5 and 10 minute poses i wished i wouldn't waste so much time on the mannequin and find ways to create the volumes quicker. I did a simple volume rig in max recently will have to try if i can rig this up with zspheres and use them to pose.


was pretty challenging without symmetry, from a given angle and with the models wearing clothes which destoryed pretty much all the body shapes

and as i didn't prepare well enough my battery ran out at the 20 min poses - damn :X
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Steffen 'Neox' Unger
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