Originally Posted by EricV
chainsaw man isnt bad....im guessing hes a mega man style character? If thats what you were aiming for then I say he could definately fit in that universe.....as far as the dragonfly soldier goes im not liking it as much. I mean for a low poly char that you're not gonna get up close and personal to I guess its fine, but up close doesnt look as nice
Ya he's a mega man badguy. I guess the Dragonfly is more RTS style do to the 1000 tri limit, but I would still like him to look good closer up. Any suggestions for things that are lacking?
Originally Posted by Baddcog
I actually like the dragonfly quite a bit but not really fond of the chainsaw guy overall. He's not bad he just doesn't 'grab' me ya know.
I can see that dragonfly flying around, buzzing you and hucking grenades, then flying up high and aiming the gun while out of reach. Could be pretty cool to have a little pack of those guys swarming you.
Glad you like the Dragonfly! As for Chainsaw Man, what in particular 'grabs' you the least?
-Is it the mesh itself (topology etc)
-proportions or style of the character
-or the colour scheme
Originally Posted by Vig
I'm not a big fan of the chainsaw guy either. It's stuck between low poly and high. The teeth on the blades are too small and come off looking like fuzz rather then dangerous blades. If you modeled the teeth you should reduce the number and scale up the size of each tooth, or do it with opacity map(s).
The feet/legs don't seem to be carrying any weight. If you think thats up to the animators to convey that, you need to think again. Building that into your models will really help them sell the weight, but you can't expect them to be miricle workers.
I know the meaning of the word 'weight', but I'm unsure of how to go about making this dude seem as heavy as he should (He's around 6' tall, and would weigh about 600-700 lbs or so). Perhaps you guys could help me clarify that a little bit.
Do you mean for example:
-Maybe adding some forward curvature to his lower torso, and making his arms bigger, and hang forward and down kind of 'gorilla like' so it looks like his upper body is 300 lbs. (The character is 6'1", about 600'ish pounds for what it's worth).
-Giving him some bend in the knees, and maybe widen and lower his stance to be say halfway in between it's current position, and say a sumo wrestlers ready pose.
Any tips and tricks for helping convey his weight would be much appreciated.