Reply
Reply
 
Thread Tools Display Modes
SideEffect's Avatar
Old (#1)
hello!

I've got a ton of animation sequences for a vehicle all saved out into different Max9 files.
The vehicle is using regular max bones for all the parts.
The programmer I'm working with wants me to rename a couple of the wheel bones so I'm going to have to rename the bones for every sequence.

Is there a quick way to rename a couple of bones in all of those animation sequence files I have saved out or am I going to have to open every single sequence and rename the bones by hand?
Offline , spline, 176 Posts, Join Date Nov 2004, Location Santa Cruz, CA Send a message via AIM to SideEffect Send a message via MSN to SideEffect Send a message via Skype™ to SideEffect  
   Reply With Quote

Rob Galanakis's Avatar
Old (#2)
Write a very quick maxscript (there are some sample scripts to help you with this if no one knows how to write a simple maxscript).

Or you can post exactly what you need to do and someone can write a script for it (a couple lines probably)

Use the script with http://www.paulneale.com/scripts/bat...batchItMax.htm over the directory.
Offline , polycounter, 927 Posts, Join Date Jan 2007, Location Reykjavik, Iceland  
   Reply With Quote

SideEffect's Avatar
Old (#3)
thanks man! that saved me a lot of time.
Offline , spline, 176 Posts, Join Date Nov 2004, Location Santa Cruz, CA Send a message via AIM to SideEffect Send a message via MSN to SideEffect Send a message via Skype™ to SideEffect  
   Reply With Quote

Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Copyright 1998-2012 A. Risch