Still trying out diffirent techniques for painting/drawing concepts.
This tine I wanted to create a somewhat interesting character in as little time as possible. My approach was starting of with just a blob/siluette and render on top of it.
The result was obviously crude but fast. The painting took about 30 min (which is quite slow compared to other guys here at pc :p).
However, I liked this approach because it's fast but also because the sloppy and faint lines inside the blob which later turned out into some interesting shapes for the armor.
I.e quite good if you aren't sure of what or how you want to design something.