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created Sketchbook: Askhat(56k warning)
on 04-20-2008 04:10 PM
hello, i will try to keep that thread in hot condition.
in university i am doing drawings and paintings, and don't really have much time to make cg.
but here we go...
Last edited by conte; 01-31-2009 at 03:28 PM..
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, veteran polycounter,
2,701 Posts,
Join Date Feb 2006,
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created gimme some heart!
on 04-20-2008 04:14 PM
Last edited by conte; 12-11-2012 at 06:45 PM..
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, veteran polycounter,
2,701 Posts,
Join Date Feb 2006,
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smokin hot, what a fantastic design :-) glad to see you start one of these things!
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, dedicated polycounter,
1,874 Posts,
Join Date Oct 2004,
Location Singapore
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cool! maybe a little more attention to the joints? Keep em come'n dude!
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, triangle,
465 Posts,
Join Date Oct 2005,
Location New York
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Wow, the rendering on this piece is awesome! Got a very nice hand painted feel to it. Have you tried adding some subtle texture to the metal through special brushes? Cause I really think just a little bit of texture to the armor would really make the image pop. And some discordance in the shadows too.
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, triangle,
259 Posts,
Join Date Feb 2008,
Location Vancouver, Canada
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damn awesome man, love the lightning values and shape, would be awesome to see you tackle this in 3d ;) hows school coming man ? long time no see ;)
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, veteran polycounter,
3,574 Posts,
Join Date May 2005,
Location Portugal
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Thx for c&c guys.
Johny, all is going fine, thanks bro.
"We'll be together forever, sunny!"

Last edited by conte; 12-11-2012 at 06:45 PM..
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, veteran polycounter,
2,701 Posts,
Join Date Feb 2006,
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Cool! How the hell did they get up there though? 
Only minor crit is that it looks like the statue in the foreground is falling over.
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, polycounter,
1,125 Posts,
Join Date Jan 2006,
Location South Africa
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quick one

Last edited by conte; 12-11-2012 at 06:46 PM..
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, veteran polycounter,
2,701 Posts,
Join Date Feb 2006,
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cool stuff conte! keep it comminnn
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, triangle,
262 Posts,
Join Date Nov 2006,
Location austria
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nice man! this is my favorite from you yet!
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, triangle,
465 Posts,
Join Date Oct 2005,
Location New York
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some shitty things.

Last edited by conte; 12-11-2012 at 06:47 PM..
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, veteran polycounter,
2,701 Posts,
Join Date Feb 2006,
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Man I love Black & White art! Post more! Stuff looks good.
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, spline,
206 Posts,
Join Date Sep 2005,
Location ------
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Tower keeper.
quick doodle

Last edited by conte; 12-11-2012 at 06:48 PM..
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, veteran polycounter,
2,701 Posts,
Join Date Feb 2006,
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cool work conte, dig that helmet design!
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, triangle,
389 Posts,
Join Date Feb 2006,
Location Bellevue, WA
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as requested, a crit:
a lot of your shapes seem to be related to LoTR inspired designs in one way or another. good sketches, but for a crit i guess i'd like to see more shapes outside what appear to be your comfort zone. not so many jagged shapes (very uruk hai) try some different methods. color can wait, i would still continue mostly monochromatic studies since you're doing well with them.
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, veteran polycounter,
2,947 Posts,
Join Date Oct 2004,
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thanks, gauss, and to everyone!
Last edited by conte; 04-29-2008 at 04:42 PM..
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, veteran polycounter,
2,701 Posts,
Join Date Feb 2006,
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I really like your brush strokes, really hard but also soft and smudgy, is it mostly one brush? could you describe how to go about getting that setting in your software... Im guessing its painter?
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, veteran polycounter,
3,918 Posts,
Join Date Feb 2007,
Location UK cheltenham
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Ged, thanks for reply.
I am using photoshop, and only two brushes
simple round, and custom brush

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, veteran polycounter,
2,701 Posts,
Join Date Feb 2006,
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It's a really great style, man. I like the first sketch very much.
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, polycounter,
1,203 Posts,
Join Date Dec 2006,
Location Brazil
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hey conte! awesome stuff you have been working on. 
rock on kazakhstan son!
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I am curious how you use that custom brush? Do you dab for texture or is it more smeary? Or neither?
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, triangle,
465 Posts,
Join Date Oct 2005,
Location New York
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quick doodle

Last edited by conte; 12-11-2012 at 06:48 PM..
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, veteran polycounter,
2,701 Posts,
Join Date Feb 2006,
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very nice doodle, seems youve blocked out all the colours and anatomy really well, are you gonna finish it? thanks for the tips on the PS brushes, I use similar brushes, I guess I just need to get more confident in how I use them  .
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, veteran polycounter,
3,918 Posts,
Join Date Feb 2007,
Location UK cheltenham
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I like the rider, ya finish that thing it looks cool.
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, spline,
206 Posts,
Join Date Sep 2005,
Location ------
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