Hey thanks a ton for picking up my game! It does play a bunch better on an ipad, it was designed with that more in mind. thanks for dropping by!
I know! sooo good! looking forward to the sequel!
Hey guys! So it's been a super long time since I've posted here but Polycount was the first place I built up my confidence as an artist so I thought I would keep this place updated as well! enjoy a big, raunchy sketch dump from your's truly!
Beak is an armored chicken-man warrior that is a master of weaponry and tough as nails. He's encased in the traditional "warbucket" of his culture and wields his lucky hatchet and sword but has been known to bust out many other weapons.
chicken-men feathers make excellent pillow down as well as fletching for arrows and they are terribly delicious so their villages and keeps are under constant raid. This constant fighting has carved these creatures into tenacious warriors, beak has seen many of his friends roasting on the fire pits of the enemy.
Zounds! It's the Terror-Former!
this ghoulish space-thing infests areas with its gruesome gangrenades and pestilence-projector. The Terror former is actually the weapons and ammunition themselves, they get wielded by some hapless space-adventurer who has come in contact with terror-spores.
Once the spores get into the neural pathways of the victim they start giving him/her the brilliant idea to manufacture these terrible weapons and start using them on everything right away.
After a substantial amount of the terror-mold has networked in an area they start manifesting planetary assault cysts that explode with such force they send their payload through the stratosphere. Each spore has the blueprints of the weaponry and is ready to influence another poor bastard.
Looks like it's simple character time again! This time it's that gritty Vampire-Vampire hunter kerVamps the Soulstaker!
During the terrible Vampire Clan Wars, kerVamps bought himself several rolls of two-ply rune-paper. This rune paper had both accuracy and penetration magically sewn into it. When this rune paper was wrapped around a classic stake, kerVamps had created a deadly projectile that would launch off of his wooden casters at the speed of magic! (which is terribly fast).
Here we can see that kerVamps has practiced on a slower member of his brethren by pinning him to a cliff! poor little bat, hopefully the vampire clan wars will be over soon so this bloodshed will cease!
Here's another simple character I came up with while doodling barbarians! I present Axeface! The Axis of Axes! Axeface is the greatest weilder of the axe ever known, his skill is so great that he's even wielded himself at times when he was out of axes! He has fashioned some super cool axe blades to his gauntlets and with the aid of his immaculate tumbling he's been known to cartwheel a dragon in twain!
It should be noted that anyone with an axe tattooed to his face should not be trifled with but Axeface is generally good-tempered and quiet. Just be sure not to mention your disdain for axes in his presence or he'll chop you down to size with a well-timed somersault!
Click-WHrrrrrrr! Look out foes! It's Waldemar the Winchman!
Winchmen are sentient, mechanical warriors. Haphazardly hammered together with magic and clockwork, their bodies can take a licking and keep on ticking. With their giant spool of rope on their backs they can fence from afar and have been known to take down their enemies across rivers and even up in the air atop flying contraptions! Once the body is put together by the most devious tinkers and cunning spell-crafters, you usually need to find a decent ghost to haunt the clockwork body and help with the rope-poltergiesting and winch engine.
Waldemar was originally a sell-sword who was bested by a Winchman when it's long range sword slash came through the window of his 18th floor apartment and brutally cut his head off while he was in the shower. Filled with a great annoyance, Waldemar's ghost angrily followed the assailant back to the factory and haunted it for a while. Before long he was crammed into a Winchman body of his own due to a sever shortage of decent ghosts and a shipping error. He's alright with his second lease on life and has taken to the intricate art of far-slaying like a fish to water!
So watch out! or don't bother because he can slice you from really far away!
And recently I've been working along side those awesome guys at Braceyourself games on Crypt of the Necrodancer!
It showed really well at the Indie Mega booth this year at PAX Prime and we are showing it again at PAX East! It's been a blast working on it and these are some of the character concepts I made for that game. The style is in pixel so it was super fun extrapolating the characters for use in cool 16-bit style cut scenes! Be sure to check it out!
So a good friend of mine (Nick Yonge of Krang Games
) is making a great game and is super close to his modest kickstarter goal! So if you like spaceship exploration, mystery, and great Canadian Indie game-developers, check out his video right here
and see if it's up you alley!
And thanks a million to everyone who checks it out!
It's that Grappling Grubb Mose! Armed with his drop-hook and razor-knife, Mose is a specialized combat Grubb known as a bait-man and he is one of the best. Grubbs were constantly under the attack of huge and lumbering Manglerfish (pictured here eviscerated). Manglerfish would show up and gobble down the poor Grubbs constantly so the Grubbs came up with an ingenious way of taking them down.
Requiring perfect timing, a bait-man will be lowered from the Grubbian towers on their drop hooks and have to be chomped by the Manglerfish WITHOUT hitting the teeth! Once in the gullet of those great beasts they take out their razor-knifes and carve their way out! Easy-peasy!
So that's some art! thanks as always for dropping by guys. the greentooth army was a big part of me getting the best job I'll ever have in my life. Thanks and I'll try and be more diligent here!