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The creativity oozing from these posts of yours is awe-inspiring.
Great work, man, and congrats on the new job!
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, triangle,
494 Posts,
Join Date Mar 2010,
Location Los Angeles, CA
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Any chance of getting prints of some of these? So great.
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Been thinking about you yesterday, and happy to see your new post!
I am transforming to kid(like werekid or something) every time i see your new stuff, Jouste. So much fresh ideas, gesture and motion.
How have you have been, friend?
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, veteran polycounter,
2,701 Posts,
Join Date Feb 2006,
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Just ventured through this entire thread- Great stuff, man.
I love the Sharkula, from the shark side of the moon haha
Last edited by kevlar jens; 01-30-2012 at 03:34 PM..
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, spline,
242 Posts,
Join Date Feb 2008,
Location San Francisco, USA
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wow amazing stuff! great thread! you are super creative and awesome at drawing. I would love to see some more props and environments as well
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, triangle,
442 Posts,
Join Date Jun 2011,
Location Vancouver, BC
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nice!
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, veteran polycounter,
4,172 Posts,
Join Date Mar 2006,
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3=====O ~~~~~ *
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, dedicated polycounter,
1,357 Posts,
Join Date May 2005,
Location Boston, MA
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Sooo many cool ideas! Nice style, rocks!
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, triangle,
334 Posts,
Join Date Jan 2009,
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Hey Jousteee good to see your stuff, and I like the concept for the zombie game and your art in it. Haven't really been around polycount in a while but I'm glad I looked through it and found your stuff. you probably wouldn't remember me so I'm not going to mention where. You do interesting work. I think my fave is still your soup smith. Later
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, null,
19 Posts,
Join Date Aug 2009,
Location Vancouver BC Canada
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created Nature of the Beast
on 02-21-2012 05:23 PM
@Robat: glad to hear! thanks for stopping by with the kind words friend ;D
@ChrissPerr: haha not from me, i don't really have the know how or time to set up anything like that. but print out whatever you like for yourself.
@Conte: I have been really great pal, thanks for asking! just got hooked up with a new job where i get paid to be myself all day, I couldn't be happier! good hearing from you.
@kevlar jens: awesome! thanks for checking out my stuff! sharkula is very close to my heart which is pretty scary because he's a shark.
@coots7: thanks! yeah i slow down when it comes to enviros but i'm gettting slowly better. some up soon hopefully!
@Joseph Silverman: thanks for stopping by pal!
@Gav: *goes to get a towel
@acapulco: thanks dude! glad you like it
@spiderfingers: you gotta help me out, what did we work on together? thanks for stopping by here tho dude.
----------
hey there my greentoothed veterans! so i've been a little busy at my new gig. it's with at that super indie studio Slick Entertainment. So i've been here about a month and one of the coolest parts about it is being able to show everyone what we are working on all the time! i'll post the bigger res images here just for fun but be sure to drop over and check out our Dev Blog that'll be updated with cool stuff every week!
I'm doing all the games documentation in drawings cause its way more fun to look at and show people. It's so much fun.
So here's some pictures form our game's documentation!
Placeholder Splash Page:
just to slap on the front end. Because every game with turtles and turrets needs a splash page! (working title).
splashpage_02.jpg
here's how our game works!
NOTB_designdoc.jpg
and here's the first page of the art doc!
NotB_ArtDoc_page01.jpg
thanks a pile for checking out my stuff everyone. it was adam way back in the day that hollered at me to get on here and show off my doodles and now I'm doing what i love and making a living. you guys are the best.
-jouste
Last edited by jouste; 02-21-2012 at 05:27 PM..
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, triangle,
347 Posts,
Join Date Sep 2007,
Location vancouver bc, canada
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jouste for president! Sounds like you landed an incredibly cool gig. Super jealous, but you obviously deserve it!
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, veteran polycounter,
4,172 Posts,
Join Date Mar 2006,
|
this entire thread:

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, spline,
200 Posts,
Join Date Apr 2010,
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I love that turtle idea looks really fun
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, triangle,
253 Posts,
Join Date Feb 2010,
Location Pittsburgh PA, USA
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Quote:
Originally Posted by jouste
@spiderfingers: you gotta help me out, what did we work on together? thanks for stopping by here tho dude.
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see... these are the kinds of explanations I wanted to avoid... grrr... we didn't work on anything together, I'm sure that would have been awesome though. We where talking: you working over a beer me over some of my sketches I might have been sketching a baby rhino or a catfish-man or something along those lines. then you turned up at anomoly another time but I don't think we talked... anyway great stuff again as usual I like the turtle turret concept.
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, null,
19 Posts,
Join Date Aug 2009,
Location Vancouver BC Canada
|
created Shattertomb
on 03-05-2012 02:31 AM
@Joseph Silverman: holy hannah you have some serious chops! thanks so much for stopping by my stuff and checking it out!
@xk0be: awww yeah! thanks for the gif brother!
@allmightythunder: thanks! hopefully it'll be a lot of fun! thanks for stopping by here!
@:spider_fingers: man it's starting to come a lot more clear. if you ar in vancouver we should totally hang out or something!
----------
Zounds!
Screaming down the battlezone is that fearless fiend Shattertomb! Here he is donning his ancestors' headstones as armor and firing his loathsome-launcher into the fray! These sinister shells sear straight through the souls of all targets! Soul damage is super nasty and is usually highly illegal during these skirmishes but who cares when you're as badass as this guy!?
Shattertombs terrible-chariot is being pulled by a captured Ifrit that is bound by an infernal blood pact to Shattertomb and can be summoned at the grim-warriors convenience. It also uses headstones from Shattertomb's lineage to guard from shrapnel and enemy fire and is super handy for carrying all that extra health potions and ammunition.
This wicked warrior has sold his soul countless times to many different denizens of the underworld. fortunately for him, he uses his cryptic-connection with the afterlife to ransack those demon's homes and steal it back without much of a problem. Now he Destroys the battlefield with his powerful abilities! beware all who don armor this day! for the gruesome-onesome is here to kill!
-jouste the drawbarian
and just for the heck of it! here's the next pages from the dev blog! hooray!
thanks again for stopping by pals, this was the first place i ever really started posting my stuff seriously. so it's always awesome hearing from everyone!
-jouste
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, triangle,
347 Posts,
Join Date Sep 2007,
Location vancouver bc, canada
|
yep I'm still in van and to much time on my hands. so any time you want to hang would be great
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, null,
19 Posts,
Join Date Aug 2009,
Location Vancouver BC Canada
|
Lookin pretty Slick, Jouste.
awesome arts as usual, I'm trying to understand what's going on with Shattertomb's left foot there, is he standing behind the chariot?
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, card carrying polycounter,
2,487 Posts,
Join Date Apr 2009,
Location Vancouver BC
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Damn.... that was an ass load of awesome. So happy I found this thread. Mooooooooooooore!
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, spline,
167 Posts,
Join Date Aug 2005,
Location Austin, TX
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<3!
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, polygon,
553 Posts,
Join Date Feb 2008,
Location UK !
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Love! So what kind of a game is this, precisely? The design stuff evokes that recent steampunk sidescrolling game with the customizeable tank... The name escapes me.
Also, have you got MSN or something or do you mind if I PM you? I want to pick your brain about process for designing these guys!
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, veteran polycounter,
4,172 Posts,
Join Date Mar 2006,
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Really enjoying this great job 
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, triangle,
252 Posts,
Join Date Sep 2011,
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So cool- I feel if a game design dock pulls you in and reads like a fun experience you cant lose.
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, card carrying polycounter,
2,032 Posts,
Join Date Nov 2004,
Location three oh three.
, vertex,
26 Posts,
Join Date Feb 2012,
|
created Dev doodles!
on 03-14-2012 03:47 PM
@spiderfingers: once i'm more caught up with my side stuff that should definitely happen.
@ScudzALmight: initially it was a pedal situation but yeah it's a bitch to read. I've been burning the candle at 4 ends recently and just wanted to get something out haha. damn you and your good eyes!
@onelung: wow thanks for dropping by pal. you seriously have some amazing skills, your recent sculpts have been awesome!
@Razorb:<3 right back at you! i knew your name was familiar, then i found that i had a AFoster folder in my saved pics. awesome stuff!
@Joseph Silverman: steamlands! that game is awesome. Beast is a little like that but simpler with less building. you pick your load out at the begining of eatch level then complete it. I'm always on gchat at 1.jouste@gmail.com hit me up brother!
@Oranghe: thanks pal! glad you dig it ;D
@Wild54Pe: sorry what? the images are broken
@konstruct: lets hope so! always good to hear from you again dude!
@frontop: thanks for stopping by!
----------
thanks for all the great comments guy s. I wanted to keep up on my responses so here they are! but since empty sketchbook posts are lame here's the most recent Devblog stuff i got going on! It's really picking up speed and we are havign a ton of fun making it! thanks again dudes!
charging is awesome!
enemy ideas are the best!
eating peppers is a hot thing to do!
badguys need places to live too!
thanks again pals! always awesome hearing from everyone!
-jouste the drawbarian
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, triangle,
347 Posts,
Join Date Sep 2007,
Location vancouver bc, canada
|
Very kind dude! thank you, love the updates! following you guys on twitter now! im such a slacker when it comes to using it
Just a question, are these actually pages from part of your design process as a team? or is it more of a promotional thing? I F*&$NG love it and its a great example of how to do more visual design.
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, polygon,
553 Posts,
Join Date Feb 2008,
Location UK !
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