Pleased to hear its not just me then
caseyjones - I did the same thing for 8 months on football superstars. I was never a tech guy and for 8 long months I had to work with the lead programmer and sort out this character customization system with him. It was very painful, but finally got it working which was good, but the system was so hard to work with it made me depressed to work on it
Thats why I left.
Its a shame because just as I was leaving they hired a top notch character dude who was really easy to work with.
firestarter - I could n't go that route, unless I was doing the artwork too, sitting in meetings all day and sorting out schedules in excel, could n't handle that he he. I am sooo undiplomatic.
With me 1 of two things normally happen. I get in a team where people respect me cause I am ok at doing 'nice' artwork , OR I get caught in a team where the guy in charge is the type who does n't want any input whatsoever and furthermore doesn't seem to trust me to do the job i was hired for even though they themselves are lousy at explaining things/drawing/managing etc.
Another thing that happens is that sometimes you get the 'nitpick' brigade who seem to delight in being anal for the sake of it.
ie move that vert 1 mm and ... no ok I have changed my mind again, move it back.
I am sitting getting to the point where the little veins in my head are starting to pop
I don't mind if people, are thorough, but sometimes it can be a bit unnecessary if this is not actually improving anything visually ( diminishing returns).
common sense seems to have deserted some people these days.
I don't want to be totally negative here, but it seems that the bigger the company I work for the less fun I will have.
There must be a some kind of equation for this.
I have helped shipped two successful titles in my career and they were quite rewarding to work on, but I think in future I will be going down the indie game route or in to another branch of CG.
I have agreed to finish up the block of work I was doing for RTW then its upwards and onwards hopefully.
Oddly enough I have only been in the industry for 3 years and already i am sick of it ha ha.
Another question I have is, why do some game devs start companies in the middle of nowhere?
If it was me I would be starting out in camden high street or oxford circus, not on craggy island which has no tesco , no pubs and no fun