I actually deliberately didnt want to follow the concept exactly and made his anatomy more "realistic" because I didnt like the original style with huge arms [img]/images/graemlins/frown.gif[/img] Even Blizzard make their demon hunters in both warcraft 3 and world of warcraft realistically proportional.
But yea I can see how the character is not interesting at all because it really does look like a generic superhero male with some tattoos.
I saw a video tutorial by Ben Mathis lay out the body in the same way so I used that as reference. I didnt think it was too troublesome to paint anything but then again I'm not very good at painting as you can see [img]/images/graemlins/frown.gif[/img]
oh btw this isn't suppose to be Illidan, its just a regular demon hunter. Illidan has horns, wings and hooves as well as glowing tattoos. He is a much more interesting character but its such a typical choice and I have a habit for not choosing the most popular stuff :/
The weapon also doesn't follow the concept exactly, its more like the one Illidan uses: http://www.robheller.com/images/blog/illidan_final.png
Thanks alot for the comments though, I will rethink the way I look at concept art and try not to make my characters too generic [img]/images/graemlins/smile.gif[/img]