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created DWIII - 3D - Ro-Sham-Bo - untitled
on 02-19-2008 08:45 PM
Though i might as well add myself to the battle and help the good old poly count crew. Will have some concept art within the week, Was planing on going in the direction of the Earth/Rock catagory or the vegitation, but a small part of me wants to make a character that is more holly/light becsaue not to many people have been going in that direction. Im thinking for the earth character less simple rock form but like dirt crystals growing from his body all over, and for the holly light character maybe somthing along the lines of some blade system that refect light around something super crazy. Thats all for my rant now, look out for concepts later.
Portfolio: (Website Currently Under Construction) BradleyWascher.com
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, spline,
111 Posts,
Join Date Feb 2008,
Location Pittsburgh PA
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created Re: DWIII - 3D - Ro-Sham-Bo - untitled
on 02-22-2008 10:30 AM
Got some of my first sketches up , want to see what you guys think, will be doing some photoshop concept art this weekend, and more than likly start some model sheets.

Portfolio: (Website Currently Under Construction) BradleyWascher.com
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, spline,
111 Posts,
Join Date Feb 2008,
Location Pittsburgh PA
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created Re: DWIII - 3D - Ro-Sham-Bo - untitled
on 02-22-2008 11:05 AM
Here is one of my new concepts i did during class today, tell me what you guys think. Thanks 
Portfolio: (Website Currently Under Construction) BradleyWascher.com
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, spline,
111 Posts,
Join Date Feb 2008,
Location Pittsburgh PA
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created Re: DWIII - 3D - Ro-Sham-Bo - untitled
on 02-22-2008 12:54 PM
Here is another concept i drew for fun, its a little to machine-ish around the outside but whatever. lol
Portfolio: (Website Currently Under Construction) BradleyWascher.com
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, spline,
111 Posts,
Join Date Feb 2008,
Location Pittsburgh PA
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created Re: DWIII - 3D - Ro-Sham-Bo - untitled
on 02-22-2008 04:48 PM
I might be adding some more concepts later tommorow right now im going out if anyone has any sugestions that woould be super duper . THANKS!
Portfolio: (Website Currently Under Construction) BradleyWascher.com
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, spline,
111 Posts,
Join Date Feb 2008,
Location Pittsburgh PA
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created Re: DWIII - 3D - Ro-Sham-Bo - untitled
on 02-22-2008 04:59 PM
hey those looked pretty sweet, i looked the third or fourth one, with the earth looking guy with the brtanches extending from his back..but overall i liked all of them! keep up the good work and i cant wait for you to post more!
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, null,
1 Posts,
Join Date Feb 2008,
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created Re: DWIII - 3D - Ro-Sham-Bo - untitled
on 02-23-2008 05:22 PM
I reckon the last one is the most interesting, if you just made the machine things around him out of stone, bronze and magical orbs etc.
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, polycounter,
989 Posts,
Join Date May 2006,
Location .nz
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created Re: DWIII - 3D - Ro-Sham-Bo - untitled
on 02-23-2008 07:06 PM
hey thanks for the comment, i think i might take a stab at him again later and draw it good this time and not a 7 min sketch. lol
Portfolio: (Website Currently Under Construction) BradleyWascher.com
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, spline,
111 Posts,
Join Date Feb 2008,
Location Pittsburgh PA
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created Re: DWIII - 3D - Ro-Sham-Bo - untitled
on 02-25-2008 09:18 PM
here is the super super low poly start of my character which is going to be the Woodland warrior concept with the giant battle spear axe thingy [img]/images/graemlins/smile.gif[/img] 
Portfolio: (Website Currently Under Construction) BradleyWascher.com
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, spline,
111 Posts,
Join Date Feb 2008,
Location Pittsburgh PA
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created Re: DWIII - 3D - Ro-Sham-Bo - untitled
on 02-25-2008 09:53 PM
it may just be me but i think you might have the hands modeled with the palms facing back? you should probably model them facing down.
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, spline,
237 Posts,
Join Date Feb 2008,
Location california
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created Re: DWIII - 3D - Ro-Sham-Bo - untitled
on 02-26-2008 10:23 AM
Small update on the base mesh, starting to get some muscles in the mesh.

Portfolio: (Website Currently Under Construction) BradleyWascher.com
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, spline,
111 Posts,
Join Date Feb 2008,
Location Pittsburgh PA
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created Re: DWIII - 3D - Ro-Sham-Bo - untitled
on 02-29-2008 03:32 AM
Go brush it!!! :P Looking good so far, maybe need another division on the neck for a smooth zbrushing.
Like the concept [img]/images/graemlins/smile.gif[/img]
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, null,
17 Posts,
Join Date Feb 2008,
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