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created DWIII - 3D - Davision3D - Untitled
on 02-17-2008 07:50 AM
Current Progress:
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, polycounter,
1,171 Posts,
Join Date Jan 2007,
Location Germany
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created Re: DWIII - 3D - Davision3D - Untitled
on 02-17-2008 07:46 PM
I like the 1st and 4th one
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, spline,
172 Posts,
Join Date Jan 2008,
Location Melbourne, Australia
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created Re: DWIII - 3D - Davision3D - Untitled
on 02-17-2008 07:55 PM
gotta agree, 1 and 4 for me too.
I'm looking forward to what you do!
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, veteran polycounter,
3,451 Posts,
Join Date Feb 2007,
Location San Mateo, CA
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created Re: DWIII - 3D - Davision3D - Untitled
on 02-19-2008 07:15 AM
I tryed to get more innovative with these:

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, polycounter,
1,171 Posts,
Join Date Jan 2007,
Location Germany
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created Re: DWIII - 3D - Davision3D - Untitled
on 02-19-2008 07:40 AM
7 looks cool, very unique.
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, polycounter,
1,125 Posts,
Join Date Jan 2006,
Location South Africa
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created Re: DWIII - 3D - Davision3D - Untitled
on 02-19-2008 08:04 AM
yeah, 7 is most interesting imo from that batch.. why not try a few variations on that one
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, Counter of Polys™,
6,435 Posts,
Join Date Dec 2004,
Location Newcastle, uk
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created Re: DWIII - 3D - Davision3D - Untitled
on 02-22-2008 10:10 AM
Some more thumbs:
I think i will go in a egypt style warlord direction.
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, polycounter,
1,171 Posts,
Join Date Jan 2007,
Location Germany
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created Re: DWIII - 3D - Davision3D - Untitled
on 02-22-2008 10:14 AM
I personally like the last one you got going on there. And if your going for a egyptianesque theme you might wanna try putting in some anubis pieces/hints. Don't make it just anubis, original but with subtle hints.
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, vertex,
27 Posts,
Join Date Oct 2007,
Location PA
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created Re: DWIII - 3D - Davision3D - Untitled
on 02-22-2008 12:35 PM
id try the 3rd one with the face of the 1st one. Egyptian is definately the way to go. Go go go [img]/images/graemlins/smile.gif[/img]
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, polygon,
646 Posts,
Join Date Dec 2006,
Location Canada, Montreal
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created Re: DWIII - 3D - Davision3D - Untitled
on 02-24-2008 08:11 AM
Armor design sketches:
Boots, arms and shoulder armor:

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, polycounter,
1,171 Posts,
Join Date Jan 2007,
Location Germany
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created Re: DWIII - 3D - Davision3D - Untitled
on 03-01-2008 10:45 AM
I made a quick muddy concept in Zbrush, its an egypt style Warlord:

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, polycounter,
1,171 Posts,
Join Date Jan 2007,
Location Germany
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created Re: DWIII - 3D - Davision3D - Untitled
on 03-01-2008 10:57 AM
Those some beefy awesome proportions. Looks like he could take a cannonball to the face and smile.
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, spline,
182 Posts,
Join Date Feb 2007,
Location Irvine
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created Re: DWIII - 3D - Davision3D - Untitled
on 03-01-2008 12:07 PM
looks promising
maybe the feets a tad smaler
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, card carrying polycounter,
2,147 Posts,
Join Date Oct 2004,
Location munich, germany
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created Re: DWIII - 3D - Davision3D - Untitled
on 03-01-2008 12:53 PM
yeah and maybe some subtle asymmetry to the design would be nice, looking good tho!
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, Counter of Polys™,
6,435 Posts,
Join Date Dec 2004,
Location Newcastle, uk
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created Re: DWIII - 3D - Davision3D - Untitled
on 03-02-2008 09:05 AM
I made 2 more, concepting in zbrush is a lot of fun [img]/images/graemlins/smile.gif[/img]
Please let me know which of the 3 characters or which parts you like the most.
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, polycounter,
1,171 Posts,
Join Date Jan 2007,
Location Germany
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created Re: DWIII - 3D - Davision3D - Untitled
on 03-04-2008 06:52 AM
Im working on the actual concept:
I plan to do a detail and color pass in Photoshop, by overpainting it, once im happy with the sculpture concept pass.
He will most likely get a big axe as a weapon, the big shoulder pad will be used as a shield while he is swinging/ strike out the weapon, it can expand when he puts his arm down.
I dont know yet which type of artifact he will use but i think i will incorporate it in the weapon.
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, polycounter,
1,171 Posts,
Join Date Jan 2007,
Location Germany
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created Re: DWIII - 3D - Davision3D - Untitled
on 03-04-2008 07:15 AM
I'd defintely work on the edges a bit more, right now he is looking kinda like a toy, because averything is so smooth, you could work more on the balance between hard edge and smooth surface. And is he going to use firearms? cause right now he wouldn't be able to handle a close combat weapon with those fat shoulderpads. But i like the idea, could get pretty cool.
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, veteran polycounter,
3,278 Posts,
Join Date Sep 2006,
Location Berlin Germany
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created Re: DWIII - 3D - Davision3D - Untitled
on 03-04-2008 07:48 AM
looks REALLY blobby , i guess you can call it style but its something i see alot in your work.
Give it more definition. if you remove the cavity option in zbrush youll see that things dont seem that "clean".
Will you do a model pass ? or will you use this for normal bake ?
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, veteran polycounter,
3,574 Posts,
Join Date May 2005,
Location Portugal
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created Re: DWIII - 3D - Davision3D - Untitled
on 03-04-2008 08:24 AM
I know that its very very blobby, its just the concept wip i sculpted in zbrush from a simple base! I played a lot with the forms and didnt cared about it being clean. Its a lot of work making hard clean surfaces in Zbrush, so i will try to make the most of the hard edges in the Photoshop overpaint.
For the actual model i will do all the hard surface modeling in max.
@ Neox
I thought about a close combat weapon that he use with one hand, you may right with the shoulder pads being too big. I will make the shoulderpad at his weapon arm smaller so he can better swing his weapon but still use the other shoulder pad as a shield.
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, polycounter,
1,171 Posts,
Join Date Jan 2007,
Location Germany
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created Re: DWIII - 3D - Davision3D - Untitled
on 03-04-2008 12:28 PM
Awesome, he looks straight out of Megaman!
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, dedicated polycounter,
1,874 Posts,
Join Date Oct 2004,
Location Singapore
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created Re: DWIII - 3D - Davision3D - Untitled
on 03-04-2008 02:30 PM
Looking good. I've been watching stargate and this guy reminded me of the Jaffa. Nice stuff.
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, dedicated polycounter,
1,416 Posts,
Join Date May 2006,
Location Asylum
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created Re: DWIII - 3D - Davision3D - Untitled
on 03-04-2008 02:44 PM
I totally love this, great proportions.. cant wait to see the progress [img]/images/graemlins/smile.gif[/img]
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, line,
58 Posts,
Join Date Dec 2007,
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created Re: DWIII - 3D - Davision3D - Untitled
on 03-04-2008 02:56 PM
would be curious to see him with a bit smaller feet as someone suggested.. i think currently they remind me of big comedy slippers
other than that though, thumbs up!
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, Counter of Polys™,
6,435 Posts,
Join Date Dec 2004,
Location Newcastle, uk
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created Re: DWIII - 3D - Davision3D - Untitled
on 03-06-2008 06:16 AM
Hey, looking very good.
Very curious about his weapon. Maybe something egyption? Anyway, keep it up!
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, vertex,
28 Posts,
Join Date Feb 2008,
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created Re: DWIII - 3D - Davision3D - Untitled
on 03-06-2008 08:04 AM
More work on the concept sculpt, i also made the edges harder and the feet smaller.
Next step will be putting a screen of it in PS and making some color and details with overpainting it. For the weapon i will try to come up with something egyption but also unique looking.
I hope im allowed to use my Greentooth snake instead of the normal logo.
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, polycounter,
1,171 Posts,
Join Date Jan 2007,
Location Germany
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