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created [P&P] - What are you working on? 2008 Edition
on 02-11-2008 09:47 AM
OK kids, the original WAYWO thread is big enough now that it is crashing Apache (the web server) and causing the boards to suffer. This is the new one (part 2, the return, the second coming...whatever floats yer boat...). I will leave the old one in place but you will NOT be able to view it in threaded mode.
Carry on, lads, carry on.
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, Administrator,
2,196 Posts,
Join Date Oct 2004,
Location USA
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created Re: What are you working on? THE RETURN.
on 02-11-2008 10:13 AM
Let me thy first then muahahah...
Well i actually got scared when I saw the other one closed.
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, polycounter,
805 Posts,
Join Date Jan 2005,
Location Porto
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created Re: What are you working on? THE RETURN.
on 02-11-2008 10:20 AM
woot
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, veteran polycounter,
2,695 Posts,
Join Date Jan 2007,
Location San Jose, CA
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created Re: What are you working on? THE RETURN.
on 02-11-2008 10:35 AM
So now everyone's just working on typing? [img]/images/graemlins/smile.gif[/img]
I'm working on playing my new guitar, poorly:

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, MoP,
11,603 Posts,
Join Date Oct 2004,
Location London, UK
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created Re: What are you working on? THE RETURN.
on 02-11-2008 11:25 AM
Ah, makes sense. The locked icon on the old thread temporarily scared me into my bunker.
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, spline,
219 Posts,
Join Date Nov 2007,
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created Re: What are you working on? THE RETURN.
on 02-11-2008 11:46 AM
Holy shit mop! As someone who also plays guitar I can appreciate the skill involved here.
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, polycounter,
1,125 Posts,
Join Date Jan 2006,
Location South Africa
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created Re: What are you working on? THE RETURN.
on 02-11-2008 11:57 AM
[ QUOTE ]
OK kids, the original WAYWO thread is big enough now that it is crashing Apache (the web server) and causing the boards to suffer.
[/ QUOTE ]
I'm so proud! My lil' thread grew up and became a big freakin' bruiser! [img]/images/graemlins/laugh.gif[/img]
Currently out of the game industry, trying to find my way back...
Live to drive!
Get snailed! : Green with Envy : Mog Rod
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, veteran polycounter,
3,164 Posts,
Join Date Oct 2004,
Location Cupertino, CA
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created Re: What are you working on? THE RETURN.
on 02-11-2008 12:43 PM
I think Bearkub just wanted the glory of the largest thread [img]/images/graemlins/wink.gif[/img]
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created Re: What are you working on? THE RETURN.
on 02-11-2008 01:55 PM
First post with actual work mofos!
Mud land for some megatexture tests
Sick guitar MoP!
Environment Artist on ELDER SCROLLS ONLINE
at Zenimax Online Studios
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, dedicated polycounter,
1,357 Posts,
Join Date Feb 2007,
Location Denver, Colorado
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created Re: What are you working on? THE RETURN.
on 02-11-2008 02:04 PM
So i come back from oblivion to post something and the old thread gets closed on the day I come back. Took me forever to figure out why i couldn't post in the old thread.
anyways. here's what i'm working on.
http://home.mchsi.com/~mule/project/html/journey.html
I'm going to make a fake gameplay video of a game i want to make. Present it at the next Penny Arcade Expo at the pitch your game idea panel. Not sure how i'm going to go about showing a video at it, but i'll worry about that later. PAX is at the end of August so i've got about 6.5 months to do everything. The guy above is going to be the main character. I have more details on the site.
been thinking about giving the main character a weapon....maybe a guitar cause it's going to be music based.....
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, triangle,
499 Posts,
Join Date Oct 2004,
Location Beaverton, Oregon
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created Re: What are you working on? THE RETURN.
on 02-11-2008 02:47 PM
[ QUOTE ]
I think Bearkub just wanted the glory of the largest thread [img]/images/graemlins/wink.gif[/img]
[/ QUOTE ]
Seeing as the thread will probably not be allowed to get as big as the old one, I think I'm gonna hold that title for a while. 'Sides, it looks like it took about three years for the old WAYWO thread to get so huge. [img]/images/graemlins/confused.gif[/img]
Currently out of the game industry, trying to find my way back...
Live to drive!
Get snailed! : Green with Envy : Mog Rod
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, veteran polycounter,
3,164 Posts,
Join Date Oct 2004,
Location Cupertino, CA
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created Re: What are you working on? THE RETURN.
on 02-11-2008 02:52 PM
i think the old thread needs to go into the archives. Extraneous stickies are annoying.
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, veteran polycounter,
3,928 Posts,
Join Date Nov 2004,
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created Re: What are you working on? THE RETURN.
on 02-11-2008 03:10 PM
I am gonna leave the old one up for a week or so, just in case someone goes looking for it.
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, Administrator,
2,196 Posts,
Join Date Oct 2004,
Location USA
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created Re: What are you working on? THE RETURN.
on 02-11-2008 03:15 PM
like Vig?
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, veteran polycounter,
2,695 Posts,
Join Date Jan 2007,
Location San Jose, CA
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created Re: What are you working on? THE RETURN.
on 02-11-2008 03:37 PM
hate to keep posting the same work, but i am pleased that I finally managed to get the hang of painting in zbrush.
The flat texture was done totally in zbrush.
Bit old school looking I think. It will serve as a good base for when I bake it in to a proper uv layout in max.
I am not too concerned about making the shader look perfect in zbrush , because the the final target will prolly be unreal engine,
but as long as the base tex looks good I am happy
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, veteran polycounter,
4,390 Posts,
Join Date Oct 2004,
Location Uk(London)
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created Re: What are you working on? THE RETURN.
on 02-11-2008 03:53 PM
worked on the texture a little more what does everyone think?

Arman Abounourinejad
Vancouver, BC
Level Artist
Portfolio
Looking for Entry level position
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, polygon,
713 Posts,
Join Date Jul 2006,
Location Vancouver,BC
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created Re: What are you working on? THE RETURN.
on 02-11-2008 04:04 PM
Hard to tell armanguy, it's showing up pretty dark.
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, polygon,
690 Posts,
Join Date Dec 2006,
Location Netherlands, ZH, Delft
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created Re: What are you working on? THE RETURN.
on 02-11-2008 04:08 PM
Mopster - what are you using to record that audio?
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, polycounter,
1,031 Posts,
Join Date Oct 2004,
Location Falls Church, VA
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created Re: What are you working on? THE RETURN.
on 02-11-2008 04:21 PM
doc_rob: Audacity
It's fairly basic but quite easy to use. Unfortunately my computer just has a built-in sound card, I'm running my Boss GT-3 processor through to the line-in, and it's terrible for recording, it lags behind any audio you play if you're recording at the same time, so I have to manually fix it (and is why a lot of that mp3 sounds slightly out of sync) ... I need to get a proper sound card or external adaptor or something.
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, MoP,
11,603 Posts,
Join Date Oct 2004,
Location London, UK
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created Re: What are you working on? THE RETURN.
on 02-11-2008 05:38 PM
[ QUOTE ]
Hard to tell armanguy, it's showing up pretty dark.
[/ QUOTE ]
ill try to fix that, most of its just wip plane black only the main body and turret are painted :S
Arman Abounourinejad
Vancouver, BC
Level Artist
Portfolio
Looking for Entry level position
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, polygon,
713 Posts,
Join Date Jul 2006,
Location Vancouver,BC
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created Re: What are you working on? THE RETURN.
on 02-11-2008 05:47 PM
[ QUOTE ]
drudged up from the old WAYWO thread:
[/ QUOTE ]
i simply wanted to praise! good shit, kite. i'm resisting the urge to make this my desktop, it's just a hand, it would be too weird. people might think i'm really into hands, like in an unhealthy way and my coworkers might start wearing gloves and feeling uncomfortable. i've thought all this through. again, amazing work, i love looking at it... like a bug to a light...
draw without greed
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created Re: What are you working on? THE RETURN.
on 02-11-2008 05:53 PM
I guess its time for me to do normal map. geez. Max viewport screengr.. All wip n shit.. Tried to have my style port to next gen [img]/images/graemlins/smile.gif[/img] Its an early Cable btw ,,
for the X fan iknow the psyshic eye should be on the other said, FUUCK U! [img]/images/graemlins/smile.gif[/img]
ben
benregimbal@hotmail.com
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, polycounter,
1,206 Posts,
Join Date Oct 2004,
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created Re: What are you working on? THE RETURN.
on 02-11-2008 05:55 PM
That is awesome man, Cable is one of my favorites.
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, dedicated polycounter,
1,341 Posts,
Join Date May 2005,
Location Boston, MA
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created Re: What are you working on? THE RETURN.
on 02-11-2008 06:00 PM
I think you have just a little too much lighting info in the diffuse, a good specular map would give a lot more life to it. Still really awesome, though.
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, veteran polycounter,
4,172 Posts,
Join Date Mar 2006,
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created Re: What are you working on? THE RETURN.
on 02-11-2008 06:07 PM
really nice work b1ll, love the facial forms and the texture is looking nice too, not as crisp as you lowrestuff, but also very nice.
but the sideview is looking somewhat strange, the head looks a little to wide.
Also the hair alpha could be a bit softer on the outer edges, right now they are too hard compared to the soft blended ends.
but well yeah wip n shit, so waiting to see the final
qsuprore: i guess thats just a matter of taste, i prefer this kind of texturing, most normalmapped characters tend to look dead because of that "all dynamic lighting" shit, i don't care about dynamic lighting as long as the painted in lighting looks great. It'll do its job in most cases, so why do a unlit diffuse that looks good in some cases but not as good as the prelit in most cases?
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, veteran polycounter,
3,187 Posts,
Join Date Sep 2006,
Location Berlin Germany
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