Author : Nate Broach


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StefanH's Avatar
Old (#1)
Heyo, long time no post. I decided to join that little challenge and I'm going for hellknight monster from DOOM3.

reference:
http://www.pathguy.com/doom_3.jpg

http://www.xboxline.com/obrazky/big_doom_3.jpg

http://www.gamestar.de/imgserver/bdb...CC58E05326.jpg

did the mesh so far:


492 Tris
Offline , triangle, 387 Posts, Join Date Jun 2007, Location Germany Send a message via ICQ to StefanH Send a message via Skype™ to StefanH  
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Japhir's Avatar
Old (#2)
wow that is a really nice mesh! great stuff! i'm really looking forward to the exture!
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StefanH's Avatar
Old (#3)
thx japhir. yours is awesome BTW!

started texturing:

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hawken's Avatar
Old (#4)
it is incredible what you guys can squeeze out of 500 triangles!
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UX / UI Designer - and yes my name is Hawken
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Xaltar's Avatar
Old (#5)
[ QUOTE ]
it is incredible what you guys can squeeze out of 500 triangles!

[/ QUOTE ]

For sure. Killer mesh.

I was looking at the origional Half-life specs and discovered that every model in this challenge has one third of the polys used in halflife. Pretty amazing considering how much better all these models look.

Now your texture needs to beat Mop's offerings [img]/images/graemlins/wink.gif[/img]
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MoP's Avatar
Old (#6)
Mesh looks great, you managed to get the thumbs and mouth in too, I must be doing something wrong with mine! [img]/images/graemlins/smile.gif[/img]

Good start on the texture, looking forward to seeing this finished [img]/images/graemlins/smile.gif[/img]
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StefanH's Avatar
Old (#7)
hehe thx guys, more work on the texture. going slow.
right now using a 256x256
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StefanH's Avatar
Old (#8)
face
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Davision3D's Avatar
Old (#9)
Nice, but i think it looks very dirty, try to put more color in your shadeing.
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StefanH's Avatar
Old (#10)
i decided for desaturated skin to make the blood really pop. think thats working good.
texture needs to be cleaned up and needs some more shading and contrast in shading. I think that will make the features more clear
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StefanH's Avatar
Old (#11)
update!

removed
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StefanH's Avatar
Old (#12)
ok think i overdid it a bit... here's another update [img]/images/graemlins/smile.gif[/img]
i hope you like it.
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TheSplash's Avatar
Old (#13)
Great work. Love the amount of detail you've been able to get on him.
Offline , triangle, 259 Posts, Join Date Oct 2007, Location Brisbane, Australia  
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StefanH's Avatar
Old (#14)
thx splash, glad you like it.

upped ambient occlusion a bit so the shape is better defined at small size. I'm pretty happy with it now ... 'bout time [img]/images/graemlins/wink.gif[/img]

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Xaltar's Avatar
Old (#15)
Awesome work. I think it could use a bit more lighter grey in places, at the moment it lacks highlights in some of the muscle forms. Still looks sweet though.
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rooster's Avatar
Old (#16)
yeah a touch of the ol' doom 3 specular would go a long way, but great work [img]/images/graemlins/smile.gif[/img]
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hobodactyl's Avatar
Old (#17)
Awesome work, but like they say, just add some strong speculars and it will be top-notch!
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StefanH's Avatar
Old (#18)
allllright. thx for all the feedback. I pimped him a bit [img]/images/graemlins/smile.gif[/img]
never spent so much time on a 128, but learnt bodypaint in the process so it was all worth it.

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StefanH's Avatar
Old (#19)
submitted

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MoP's Avatar
Old (#20)
Nicely done, I like the muscle shapes and sharp highlights [img]/images/graemlins/smile.gif[/img]
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