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created LPC #05 - StefanH - Hell Knight, Doom III
on 02-06-2008 01:23 PM
Heyo, long time no post. I decided to join that little challenge and I'm going for hellknight monster from DOOM3.
reference:
http://www.pathguy.com/doom_3.jpg
http://www.xboxline.com/obrazky/big_doom_3.jpg
http://www.gamestar.de/imgserver/bdb...CC58E05326.jpg
did the mesh so far:
492 Tris
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, triangle,
387 Posts,
Join Date Jun 2007,
Location Germany
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created Re: LPC #05 - StefanH - Hell Knight, Doom III
on 02-06-2008 01:25 PM
wow that is a really nice mesh! great stuff! i'm really looking forward to the exture!
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, veteran polycounter,
2,578 Posts,
Join Date Dec 2006,
Location the Netherlands
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created Re: LPC #05 - StefanH - Hell Knight, Doom III
on 02-06-2008 06:46 PM
thx japhir. yours is awesome BTW!
started texturing:

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, triangle,
387 Posts,
Join Date Jun 2007,
Location Germany
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created Re: LPC #05 - StefanH - Hell Knight, Doom III
on 02-06-2008 10:00 PM
it is incredible what you guys can squeeze out of 500 triangles!
My apps: Dadako
UX / UI Designer - and yes my name is Hawken
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, insane polycounter,
5,069 Posts,
Join Date Jan 2005,
Location .jp
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created Re: LPC #05 - StefanH - Hell Knight, Doom III
on 02-07-2008 01:01 AM
[ QUOTE ]
it is incredible what you guys can squeeze out of 500 triangles!
[/ QUOTE ]
For sure. Killer mesh.
I was looking at the origional Half-life specs and discovered that every model in this challenge has one third of the polys used in halflife. Pretty amazing considering how much better all these models look.
Now your texture needs to beat Mop's offerings [img]/images/graemlins/wink.gif[/img]
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, dedicated polycounter,
1,416 Posts,
Join Date May 2006,
Location Asylum
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created Re: LPC #05 - StefanH - Hell Knight, Doom III
on 02-07-2008 03:33 AM
Mesh looks great, you managed to get the thumbs and mouth in too, I must be doing something wrong with mine! [img]/images/graemlins/smile.gif[/img]
Good start on the texture, looking forward to seeing this finished [img]/images/graemlins/smile.gif[/img]
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, MoP,
11,603 Posts,
Join Date Oct 2004,
Location London, UK
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created Re: LPC #05 - StefanH - Hell Knight, Doom III
on 02-07-2008 08:00 PM
hehe thx guys, more work on the texture. going slow.
right now using a 256x256

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, triangle,
387 Posts,
Join Date Jun 2007,
Location Germany
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created Re: LPC #05 - StefanH - Hell Knight, Doom III
on 02-07-2008 08:54 PM
face 
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, triangle,
387 Posts,
Join Date Jun 2007,
Location Germany
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created Re: LPC #05 - StefanH - Hell Knight, Doom III
on 02-08-2008 04:05 AM
Nice, but i think it looks very dirty, try to put more color in your shadeing.
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, polycounter,
1,170 Posts,
Join Date Jan 2007,
Location Germany
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created Re: LPC #05 - StefanH - Hell Knight, Doom III
on 02-08-2008 05:19 AM
i decided for desaturated skin to make the blood really pop. think thats working good.
texture needs to be cleaned up and needs some more shading and contrast in shading. I think that will make the features more clear
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, triangle,
387 Posts,
Join Date Jun 2007,
Location Germany
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created Re: LPC #05 - StefanH - Hell Knight, Doom III
on 02-08-2008 03:47 PM
update!
removed
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, triangle,
387 Posts,
Join Date Jun 2007,
Location Germany
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created Re: LPC #05 - StefanH - Hell Knight, Doom III
on 02-09-2008 04:28 AM
ok think i overdid it a bit... here's another update [img]/images/graemlins/smile.gif[/img]
i hope you like it.

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, triangle,
387 Posts,
Join Date Jun 2007,
Location Germany
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created Re: LPC #05 - StefanH - Hell Knight, Doom III
on 02-09-2008 04:38 AM
Great work. Love the amount of detail you've been able to get on him.
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, triangle,
259 Posts,
Join Date Oct 2007,
Location Brisbane, Australia
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created Re: LPC #05 - StefanH - Hell Knight, Doom III
on 02-09-2008 06:16 AM
thx splash, glad you like it.
upped ambient occlusion a bit so the shape is better defined at small size. I'm pretty happy with it now ... 'bout time [img]/images/graemlins/wink.gif[/img]

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, triangle,
387 Posts,
Join Date Jun 2007,
Location Germany
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created Re: LPC #05 - StefanH - Hell Knight, Doom III
on 02-09-2008 06:43 AM
Awesome work. I think it could use a bit more lighter grey in places, at the moment it lacks highlights in some of the muscle forms. Still looks sweet though.
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, dedicated polycounter,
1,416 Posts,
Join Date May 2006,
Location Asylum
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created Re: LPC #05 - StefanH - Hell Knight, Doom III
on 02-09-2008 08:45 AM
yeah a touch of the ol' doom 3 specular would go a long way, but great work [img]/images/graemlins/smile.gif[/img]
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, Counter of Polys™,
6,426 Posts,
Join Date Dec 2004,
Location Newcastle, uk
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created Re: LPC #05 - StefanH - Hell Knight, Doom III
on 02-10-2008 06:41 PM
Awesome work, but like they say, just add some strong speculars and it will be top-notch!
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, polycounter,
824 Posts,
Join Date Sep 2005,
Location Montreal
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created Re: LPC #05 - StefanH - Hell Knight, Doom III
on 02-15-2008 01:54 PM
allllright. thx for all the feedback. I pimped him a bit [img]/images/graemlins/smile.gif[/img]
never spent so much time on a 128, but learnt bodypaint in the process so it was all worth it.

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, triangle,
387 Posts,
Join Date Jun 2007,
Location Germany
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created Re: LPC #05 - StefanH - Hell Knight, Doom III
on 02-15-2008 02:49 PM
submitted

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, triangle,
387 Posts,
Join Date Jun 2007,
Location Germany
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created Re: LPC #05 - StefanH - Hell Knight, Doom III
on 02-15-2008 05:14 PM
Nicely done, I like the muscle shapes and sharp highlights [img]/images/graemlins/smile.gif[/img]
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, MoP,
11,603 Posts,
Join Date Oct 2004,
Location London, UK
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