created Re: CRITS NEEDED---low poly Character
on 01-10-2008 03:10 PM
Characters need to be able to move so at all joints like elbows, knees, you should model it out so it will not deform when the joints bend.
Take a look at the low poly thread and check out how others have solved it there, you will see extra lines of detail where that part of the character will move.
hmm i hope that helps. keep practicing! :P
-3D artist @ MASSIVE - A UBISOFT STUDIO
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