Author : disting


Reply
Reply
 
Thread Tools Display Modes
gaminrrestealth's Avatar
Old (#1)
Hi, Im the leader of a new project, a total conversion for the game q2. We're using EGL, which an open source engine based on quake2, and the lazarus mod. We are currently looking for modellers and skinners too, to create most of the content for this project. The preferred model format is .md2, with a limit of 4000 tris and 2000 verts in each model. This game will be set on modern times, feature an all original story, and will present a twist to the usual fps genre games. If interested, please reply here, or contact me at q_tyuio0_at_nospam_yahoo_dot_es

thanks
Offline , null, 1 Posts, Join Date Jan 2008,  
   Reply With Quote

leilei's Avatar
Old (#2)
You could use md3.

No one wants to export a model with such polycount to md2 for any good reason
fine. If you don't want me to do art, then I won't.
Offline , dedicated polycounter, 1,342 Posts, Join Date Sep 2007,  
   Reply With Quote

Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Copyright 1998-2012 A. Risch