Re: Max 2008 viewport shadows with normal map
on 12-10-2007 06:31 AM
If you'd like to get your hands dirty with a little bit of shader coding, I can probably show you how to edit your shader so that it will support shadows. You have to add a couple of lines of code to it in various places so that shadows will work.
Otherwise, your best bet is probably to grab the new version of ShaderFX - which will allow you to create any shader you want and then just check a box to add shadows to it.
Let me know.