Re: weird problem with face in max.
on 11-23-2007 05:46 AM
I had this problem just yesterday,I had a head and used the symmetry modifier,it did exacly the same thing,a polygon,possibly a small set of polygons went off into the distance and were unselectable.
How I solved it was to zoom in on the model and select the areas its coming from and deleted,face by face until I deleted those affected.I then rebuilt the damaged areas and it worked fine from then. Not sure the causes of it though.