SR. ENVIRONMENT ARTIST
Are you ready to create some of the most recognized environments in nextgen
video gaming? Do you want to be a part of one of the most popular video
game franchises in history?
If you are up for the challenge then we want to speak with you!!
Your typical day may involve modeling, texturing, lighting, effects,
optimization, time management, art and design problems, technical issues,
etc. Working with the Technical Director to streamline the environmental
asset pipeline. Be able to create a specific style that was envisioned in
previous releases of the franchise but add that extra "oomph" needed to take
the project to the nextgen level.
You will be interfacing with the Art Director, Designers, Programmers and
Concept Artists, from early concept stages to completion of levels. As an
environmental artist you will be the main point of contact regarding
feedback to current processes, engine efficiency, and pipeline. Your input
is invaluable for improve studio techniques.
What you've done in the past:
** We are looking for someone with 5+ years of environmental art
experience on at least 2 shipped titles.
** Next-gen experience is a MAJOR plus.
** Professional experience with Maya of at least 3 years.
** Use of Zbrush or other sculpting programs a plus.
Salary, Benefits & Relocation:
This is a Full Time position with a salary range of $80k-$100k. Paid
relocation, Full Benefits (Medical, Dental, Vision), Annual Bonus, and other
benefits will be provided.
So, to express your interest:
- Please send your resume to email@example.com
- Please place the text "SN-F-EnvAr" in the subject line