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created My first shipped title
on 10-30-2007 10:08 PM
Spyro the Dragon: The Eternal Night.
Our studio was contracted out by Krome Studios to do all the artwork for the game and it was a fairly messy ordeal, which I won't really get into.
But to have worked on an IP as big as Spyro for my first title was huge for me. Unfortunately I haven't been given permission to pimp any of my work which is a shame. So I'll find a way to take some screens from the retail version and post them up.
But going through the booklet today to look through the credits. I was really disappointed to see my name credited incorrectly. I was an Environment Artist on the project and was credited as a Prop Artist. So that's kinda taken most of the fun out it, considering the amount of hard work and effort I put into the environments. [/rant]
Hope some of you guys get a chance to check it out, I personally don't suggest investing money into the game unless its for your kids. The gameplay is non-existant, but thankfully wasn't handled by our studio.
Bunch of links with vids:
http://www.gametrailers.com/player/22094.html?type=
http://au.media.wii.ign.com/media/94...11/vids_1.html
http://au.gamespot.com/ps2/action/th...ght/index.html
-caseyjones
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, veteran polycounter,
3,866 Posts,
Join Date Feb 2005,
Location Malmö, Sweden
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created Re: My first shipped title
on 10-30-2007 10:11 PM
Awesome dude! Pimp your art in the P&P forum!
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created Re: My first shipped title
on 10-30-2007 10:13 PM
Either way man, congrats!
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, dedicated polycounter,
1,346 Posts,
Join Date May 2005,
Location Boston, MA
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created Re: My first shipped title
on 10-30-2007 10:17 PM
grtz casey . i'll be waiting for screenshots of your work [img]/images/graemlins/smile.gif[/img]
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, line,
52 Posts,
Join Date Aug 2007,
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created Re: My first shipped title
on 10-30-2007 10:34 PM
Congrats dude! That's awesome.
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, veteran polycounter,
2,695 Posts,
Join Date Jan 2007,
Location San Jose, CA
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created Re: My first shipped title
on 10-30-2007 11:01 PM
Congrats! Now let the pimping commence!
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, veteran polycounter,
3,267 Posts,
Join Date Oct 2004,
Location Kirkland WA
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created Re: My first shipped title
on 10-30-2007 11:27 PM
Thats pretty awesome buddy [img]/images/graemlins/cool.gif[/img] congrats
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, polycounter,
989 Posts,
Join Date May 2006,
Location .nz
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created Re: My first shipped title
on 10-31-2007 12:01 AM
awesome man!
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, veteran polycounter,
3,442 Posts,
Join Date Feb 2007,
Location San Mateo, CA
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created Re: My first shipped title
on 10-31-2007 12:15 AM
Thanks heaps guys, I really appreciate it.
Until I can get some proper screens, the vids I posted should get the general idea across.
The first link, its a vid of the level I designed (but didn't build). I was asked by my Art Lead to design a level with floating ships at the request of the publisher. I spent the next 3 days building placeholder mesh, working props, event cameras and the final layout and most of the gameplay for the level. A few things were taken out because it required new code to implement.
The second link, if you watch the 'bullet time?', 'dragon time' and/or 'fighting fury' vids. That's a level I did the final polish on. It was designed and built by another environment artist, it was my job to do the environment dome, final polish and clean up and the lighting.
I'll have to get screnies of the main level I worked on (and was heavily raped on it from so many design changes), but if you happen to get your hands on the game, it was the Enchanted Grove level, I did a "re-skin" of a level to theme it to a new one (to this day, I still think it looks like shit), I also did a great portion of work on the Celestial Caves level, and I did a few of the skydomes.
-caseyjones
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, veteran polycounter,
3,866 Posts,
Join Date Feb 2005,
Location Malmö, Sweden
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created Re: My first shipped title
on 10-31-2007 01:14 AM
Grats man [img]/images/graemlins/smile.gif[/img]
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, card carrying polycounter,
1,990 Posts,
Join Date Jun 2005,
Location UK
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created Re: My first shipped title
on 10-31-2007 01:17 AM
Word up dude, congrats! [img]/images/graemlins/cool.gif[/img]
Sorry to hear about the title error in the manual. I'm really amazed at how often I hear about that happening, so at least you're not alone.
Hopefully you got some work in there you're happy with that wasn't too molested by design changes. I'll be keen to see some screens of your stuff!
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, polygon,
662 Posts,
Join Date Feb 2006,
Location Melbourne, Victoria
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created Re: My first shipped title
on 10-31-2007 01:32 AM
yeah big grats from here too!
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, polygon,
502 Posts,
Join Date Nov 2004,
Location Århus, DK
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created Re: My first shipped title
on 10-31-2007 01:51 AM
A shipped title is an achievement nonetheless...show it to me!
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, card carrying polycounter,
2,094 Posts,
Join Date May 2006,
Location Canada
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created Re: My first shipped title
on 10-31-2007 02:08 AM
congrats Casey,always a huge leap to get your first title out.
John
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, polycounter,
819 Posts,
Join Date Oct 2004,
Location Oxfordshire,UK
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created Re: My first shipped title
on 10-31-2007 02:43 AM
Congrats from me too, mate. Here's hoping your version of the game is reviewed a little more kindly than the DS one.
As for credits, my name doesn't appear in either the manual or in game credit role of my first game.
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, insane polycounter,
5,645 Posts,
Join Date Oct 2004,
Location Melbourne, Australia
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created Re: My first shipped title
on 10-31-2007 03:02 AM
Congrats Bra!!!!!!
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, polycounter,
1,262 Posts,
Join Date May 2005,
Location melbourne australia..
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created Re: My first shipped title
on 10-31-2007 03:07 AM
Congrats! Sucks they got the credit wrong, but hey, it's a shipped title. [img]/images/graemlins/smile.gif[/img]
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, polycounter,
826 Posts,
Join Date May 2006,
Location Baltimore, MD
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created Re: My first shipped title
on 10-31-2007 03:41 AM
Thanks once again guys.
A shipped title is a shipped title and I know I shouldn't let it bother me, because I know what I did on the project and that should mean a lot more than what the credits say.
I did learn a shitload while on the project (though I have to thank Polycount for a good portion of that learning) and I'm currently doing character work on our current project which is what I initially applied for.
So here here to anyone who's shipped a game and here here to all future ones! So raise them beers (and in my case, a non-alcoholic beverage).
-caseyjones
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, veteran polycounter,
3,866 Posts,
Join Date Feb 2005,
Location Malmö, Sweden
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created Re: My first shipped title
on 10-31-2007 03:59 AM
You guys are lucky, I've contributed to 1 big game for pc and 2 for 360/PS3 and Im not even allowed to tell anyone, Fucking sucks. Great job though guys, you deserve mad props and maximum exposure.
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, polycounter,
989 Posts,
Join Date May 2006,
Location .nz
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created Re: My first shipped title
on 10-31-2007 04:31 AM
Congrats man. Credit mistake is a bummer, but really the important thing here is your name is on a published title. Just wait until you pour a year or more into a project and it ends up in storage somewhere. Though at least they are learning experiences.
Do post some screenshots when you get a chance.
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, Polycount.com Editor,
6,680 Posts,
Join Date Oct 2004,
Location Boston USA
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created Re: My first shipped title
on 10-31-2007 04:37 AM
Awesome stuff the art looks great. My nephews love Spyro and I'm sure they'll get a kick out this one even if the gameplay is a little hallow.
Don't let the credits get you down that just gives you a talking point in future interviews.
Future Employer: SO it says you where a prop guy on Spyro?
You: Actually I did a mother F-Ton of environment work.
Future Employer: Oh yeah?
You: They put me down incorrectly in the credits.
Future Employer: do you have examples?
You: sure take a look at this, this, oh and this, and that over there, and this... (30min later)
Future Employer: Wow that's a lot of work, it all looks great. Want a job?
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, Polycount.com Editor,
13,917 Posts,
Join Date Oct 2004,
Location Seattle, Wa
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created Re: My first shipped title
on 10-31-2007 05:33 AM
Congrats on the release. Cool game to be part of also [img]/images/graemlins/smile.gif[/img]
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created Re: My first shipped title
on 10-31-2007 05:57 AM
Looks like a fun game, congrats.
Alex
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, card carrying polycounter,
1,978 Posts,
Join Date Oct 2004,
Location Leominster, MA
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created Re: My first shipped title
on 10-31-2007 06:24 AM
[img]/images/graemlins/smile.gif[/img]
awesome man!!
congratulations! i have spyro for xbox and is pretty cool. i reckon this is as well [img]/images/graemlins/smile.gif[/img]
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created Re: My first shipped title
on 10-31-2007 06:59 AM
congrats!
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, triangle,
309 Posts,
Join Date Aug 2006,
Location VA
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